A theory...

Discussion in 'Programming' started by Nahuel3d, Apr 8, 2015.

  1. Nahuel3d

    Nahuel3d Active Member

    Is it possible to make an online mod for TS1?
    For example, i make a TSServer.exe and a TSClient.exe
    TSServer.exe opens a server
    When i open TSClient.exe the application connects to a server and sends data to other players and receives data from other players, and opens TS1
    When TSClient.exe receives data from other players, it opens TS1 Memory's and writes some bytes to spawn or move the other player's sim
    And to send data, it reads TS1 Memory's and sends it's sim position, action, etc. to other players(and it's name, head, body, skin color, etc. to new players)
    Is this possible?
  2. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    It's a bit what TSO is, when you think... TS1 but edited with a online function, not more.
  3. Nahuel3d

    Nahuel3d Active Member

    Yeah but it should also have an updated engine with online funcionality, i'm talking about an indie TS1 Online modification.
  4. francot514

    francot514 Well-Known Member

    I have tried with Sims ville roleplay, and is not some easy, tso does not use some stuff that sims 1 cares like neighborhood files, and at reverse sims 1 does not used the dat files that tso has use a lot...

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