about ts2 Simantics editor

Discussion in 'Volcanic Support' started by zero35, Nov 12, 2017.

  1. zero35

    zero35 Active Member

    in the future can you write a TS2 Simantics editor for support edit 8004-8008 bhavs?known SimsPE able to edit TS2 Simantics but it's very poor functions,we need a similar to codex or edith can display TS2 Simantics tree editor
    PS:how is the work progress of your TS1 Volcanic?i have the long-awaited:rolleyes:
  2. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Volcanic does currently work for TS1, though I would not recommend using it to make objects at this time. I'll test it more thoroughly when TS1 is near recreated.
    Here's one of the dragon semiglobal behaviours from makin' magic. For some reason using TS1 behavior.iff does some weird things like switch the name "local" to "Local Variable", but it corrects some primitive names too. Still need to do primitive descriptors for the special ts1 primitives.
    mrpenguinb and zero35 like this.
  3. francot514

    francot514 Well-Known Member

    So how does Volcanic will allow patch TS1 files, considering there are no PIFF, and you need to extract files to replace existing...
  4. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    PIFF does support TS1, but only when playing in simitone. For playing in the original game you'd need to physically replace the files in the FAR, like you'd always have to anyways.
    zero35 likes this.

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