Active server page

Discussion in 'Play-Tests' started by Christopher, Oct 5, 2015.

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  1. Christopher

    Christopher Member

    Piggybacking on RHY3756547's post saying that we should be more scheduled with our play-tests, I think we should compile a list of people who have operating servers that are periodically on (like mine, and a few other peoples) and have a page dedicated with those links, but more importantly, show the current server status by checking the 37564 port to see if it's open. Is this possible? Or a security issue?
  2. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Checking if a port is accepting connections is not possible from the browser alone. We could set up a master directory server, but there isn't really much point as that server could just be the actual MMO server itself. No point wasting time on something completely temporary.
  3. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    but i did some of it with pisarz anyway
    I'll create a Valve-like master server if you guys want?
  4. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    If you can actually manage that, then sure.
  5. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    Seems more possible for you to do that than create a TS2O so would be more interresting that you work on it, yeah.
    I wish you goodluck btw. ;)
  6. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    Yeah, TS2O seems a bit too difficult, so I'll make the announcement on that page. I'll start working on things for FreeSO (new launcher, master server), but it isn't like we need a TS2 online anyway. The graphics are dated and it would be extremely complex to get such a thing running.
  7. zc456

    zc456 Well-Known Member

    [​IMG]
    [​IMG]
    Seriously?
    Last edited: Oct 6, 2015
  8. Christopher

    Christopher Member

    Hahaha! TSO / Sims 1 graphics are simply a novelty at this point, and the 3D graphics rendering which is utilized by Sims 2 is dated when you compare it to the newer 3D rendering technologies in the later Sims games and in the rest of the gaming market. The 2D graphics of Sims 1 are, dare I say it, advanced! And vintage/fun.
  9. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    That is pretty dated if you ask me. Could use some of the recent advances in lighting (deferred, bump map, etc) and techniques for fake global illumination such as SSAO.
  10. zc456

    zc456 Well-Known Member

    True.
  11. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    That and the fact that there's like, 3 polygons every mile, and the textures aren't really 4K. A few major graphical glitches are also visible on modern computers including the infamous shadow-becomes-black-box on high mode.
  12. zc456

    zc456 Well-Known Member

    I was referring from within the course of the series, not the current industry standard.
  13. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    Yeah?
  14. zc456

    zc456 Well-Known Member

    No.
    Yes.
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