[ARCHIVE] Road to Live Release

Discussion in 'Development News' started by RHY3756547, Aug 7, 2015.

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  1. Simhrique0990

    Simhrique0990 Active Member

    Nice! The game gets incredible every update :D
  2. Marvin732

    Marvin732 Active Member

    Yep ^^ and more realistic into the real sims online
  3. Rhys, you could make the sound from stereos work?It would be cool to do the prophets playtests! :D
    Cyber Toon likes this.
  4. Simhrique0990

    Simhrique0990 Active Member

    Yes, Is very necessary :D
    Cyber Toon and Gabriel_L_Ferraz like this.
  5. lordrayken

    lordrayken Member

    Yeah, it's amazing how close this is starting to look like The Sims Online I remember.
    Cyber Toon and Marvin732 like this.
  6. Marvin732

    Marvin732 Active Member

    I Imagine how it would be, if there would be over 10.000 Players or even more (same population in 2004-2005 or release day) .
    I want to play this Game complete so bad but, if you speed up too much a progress, the code could be messed up, unstable as f4k or more.
    So we should wait and let it go on ^^
  7. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    We will likely get quite a bit of news coverage when things open completely. I'd like to keep the beta quiet for testing purposes, and so we get an idea of how well everything scales.
  8. Marvin732

    Marvin732 Active Member

    And if you get found out someday, backup everything xD
    it doesn't matter if there now under 500 or 1000, atleast there are players ^^
    Tori Sim and RainCloud like this.
  9. Tori Sim

    Tori Sim Active Member

    OMG I'm totally squeeling with excitement!!:D:D:D Rhys and Darren you guys ROCK!!! Thank you thank you thank you! For ALL you've done and doing! The progress is AMAZING!! :D:cool:
    Cyber Toon and Marvin732 like this.
  10. Christopher

    Christopher Member

    Question -- do skills earned save when you "save lot?" Or pet names? When exactly does that come into implementation, the idea of saving characters as well? Is that another complicated ordeal that would have to wait for real servers?
  11. Christopher

    Christopher Member

    (also, where is everyone finding the magic trees and cannons and conveyor belt objects from robot land??)
  12. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    I'm not letting people save to the real save format until it's stable. At which point we will be moving onto real servers...
    RainCloud likes this.
  13. RainCloud

    RainCloud Active Member

    this is a pop up I don't remember in the original game ... it's actually kind of annoying to have 3 of these pop up while making a meal meal.jpg
    edit ... I guess it only happens with the debug meal lol:p
    Last edited: Feb 3, 2016
    Cyber Toon likes this.
  14. TheMarshmallowBear

    TheMarshmallowBear Active Member

    Yea, the game is technically in debug mode, so we see a lot of pop-ups that probably were used for debugging purposes :3
    Cyber Toon and RainCloud like this.
  15. Andy

    Andy New Member

    That's the point of debugging - showing info what currently happens
    Cyber Toon likes this.
  16. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    Broken z-index?

    Cyber Toon likes this.
  17. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    The balloon is physically behind the book shelf, and z sorting is "per pixel" and does not use z-indexes.

    Pools are not currently inheriting lighting from parent rooms, so are just drawn with outdoors lighting.
    Cyber Toon likes this.
  18. francot514

    francot514 Well-Known Member

    Wow that pools are really dirty!! XD
  19. Marvin732

    Marvin732 Active Member

    Remembers me of one Park i saw in my Holiday years ago, Water was green too, that was disgusting
  20. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    More IDE work in progress. You can now create and modify Tree Tables! This can be used for adding new interactions, changing the function of existing ones and (in future) translation to other languages. (TTA support built in, with language codes)
    Fatbag, Cyber Toon, Tori Sim and 3 others like this.
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