[ARCHIVE] Road to Live Release

Discussion in 'Development News' started by RHY3756547, Aug 7, 2015.

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  1. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Not yet. There will be in the future.

    Just pushed a build which greatly increases the graphics performance in lots, thanks to the introduction of a cache. Check it out on some of your bigger lots!
    Cyber Toon, Tori Sim and pisarz1958 like this.
  2. francot514

    francot514 Well-Known Member

    Talking about latest commits, the new Ifffile changes will affect only Patch Iff files, or will change the composition of the game base files?? For example strings..
  3. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    IffFile changes are to do with PIFF, however, STR will see some changes soon to support multilanguage.
    Cyber Toon and zc456 like this.
  4. francot514

    francot514 Well-Known Member

    Good to know, that there will be also multilanguage support.
  5. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Scroll buffers are sort of working on my local copy. Here's an example of how it works, the gray area is the rendered buffer, and the red area is the screen space.
    [​IMG]
    You can see that in the red (screen) area, it looks like the crosshatch is smoothly scrolling at 60fps - but this is actually a LIE!! The contents of the scrolling buffer are only re-rendered when the edge is hit.

    There are some depth issues though. Right now I have to apply a weird (1.25, 1) multiplier to the tile position offset (???) and it doesn't work for the back rotations.
    zc456, Tori Sim, Dark_Kostas and 3 others like this.
  6. Simhrique0990

    Simhrique0990 Active Member

    Amazing,the change and "very remarkable" in large lots :D
  7. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Attached Files:

    yoyo, Tirea, pisarz1958 and 7 others like this.
  8. Simhrique0990

    Simhrique0990 Active Member

  9. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Does your graphics card support multisampling? That would be hilarious if it didn't.
  10. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Just pushed an update to reduce from 8x to 4x. I don't know of any graphics card that does not support 4x.
    Tori Sim likes this.
  11. Simhrique0990

    Simhrique0990 Active Member

    Every day, more this "damn" graphics card surprises me :p :( :(
    Cyber Toon likes this.
  12. Christopher

    Christopher Member

    Error upon arriving in lot and walking around just for a few moments --

    error.PNG

    Attached Files:

  13. zc456

    zc456 Well-Known Member

    Horray! 800x600 works in CAS.
    [​IMG]
  14. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Did the latest build fix the issue?
    Cyber Toon likes this.
  15. -BloodFighter-

    -BloodFighter- Active Member

    I hope fullscreen mode will be finally fixed, since when choosing the maximized option in a shortcut to FreeSO.exe, results in a bigger resolution, but without the UI adjusting to the new resolution, thus staying at the same place as normal.
  16. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Can you rephrase that? You should not be able to use the maximise button at all.
  17. Simhrique0990

    Simhrique0990 Active Member

    No :( :(
  18. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    OK, I just looked it up and Intel HD Graphics gen1 does not support multisampling at all. What. How does this even count as a graphics adapter?

    Monogame should be detecting when you cannot multisample to a certain level and falling back when it can't, but I don't think they ever anticipated no multisampling support at all. I'll add an option to config to disable this, but it will likely be normally hidden. Your game isn't crashing, right?
  19. Simhrique0990

    Simhrique0990 Active Member

    My game runs normally, however it disturbs me this.. (good, even if it does not find a solution It was good to play the game :p :( )
  20. TheMarshmallowBear

    TheMarshmallowBear Active Member

    [​IMG]

    I have a funny little glitch. The color of the bear in pie menu is not the same as the one I'm actually using.
    RainCloud likes this.
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