Right now nobody has the need to go to other lots except the skilling and money lots and that was one of the big problems with original TSO. The game quickly becomes boring and a big grind. What I suggest is a change of use for specific items on specific lots. What should make the motels, hotels, apartments and even normal residences more useful and purposeful is if visitors could not use beds and eat on skill and money lots, or if those needs filled up way slower despite the high quality item. The way things are set up now, nobody needs any other lot in order to fulfill the needs to be able to make money. I know that making money is hard even this way, but lot diversity is something this game lacks. There is no clear boundary between each lot category, except skilling, money and romance lots. Now the other thing I wanted to talk about is user made content. I do not speak of mods and CC though, but of the other things the game already offers the users. The tools. I don't know if it's possible to somehow bring creations from The Sims Creator in this game, but it would make much greater difference than just picking a few sets of clothes from the shop. The items people craft also have no diversity. The economy of the game would boom if there was a way for people to sell their original products except of the premades.