Bookcase Blunder

Discussion in 'Volcanic Support' started by Sigiels, Aug 29, 2017.

  1. Sigiels

    Sigiels New Member

    Over the past few days, I've been having an absolute blast with volcanic and blender, however, I've been having a small problem when it comes to rotation sprites.
    For example, rotations 0 and 1 will look just fine, however, 2 and 3 look like what I can only describe as a horrible dot filled mess. It's quite disheartening to have your magnum opus of the hour completely destroyed by rotating your camera to the left. Is there any way to fix this, or do I have to throw the old meshes out and start over and make new meshes in blender?

    From this,

    to this.
  2. cowplant-simmer

    cowplant-simmer New Member

    The solution for this problem is
    1. open an image editor
    2. open the sprites
    3. set the sprites to indexed color
    4. save and import them into volcanic
    Raeven likes this.

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