FINAL ROUND - Choose the city that the FreeSO Official Server will use!

Discussion in 'General Discussion' started by RHY3756547, Oct 23, 2016.

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Which city would you like to see on the main server?

Poll closed Nov 1, 2016.
  1. Test Center

    51 vote(s)
    68.9%
  2. Blazing Falls

    23 vote(s)
    31.1%
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  1. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    FINAL ROUND!
    The votes from the last round were pretty much a straight dead heat between Test Center and Blazing Falls, at 30-35. 30 of you voted another city though, so it's only fair to get to choose which of two most popular cities you prefer, as you're going to be playing in it for a long time.

    TEST CENTER
    [​IMG]
    BLAZING FALLS
    [​IMG]

    REDESIGNS
    To better fit the game and build more of a town dynamic, the chosen city will recieve a large makeover, including bridges, terrain changes, and a whole lot of roads. I've created variations of these for both cities - please take a look:

    TEST CENTER (NEW LAYOUT DRAFT)

    [​IMG]
    • Small town-like regions added throughout map.
    • Flat land made more interesting by more defined terrain.
    • Ridges added to both sea cuts, as well as a beach extension. Done for more buildable land.
    • Flattening of area of mountain. More defined peak. Mountain lake with snow type islands. Two snow towns, one around lake and one off center.
    • Large city areas denoted by yellow skyscrapers.
    • I got bored and didn't road out the right side of the centre piece, but you get the idea from the left.
    • LOOKING FOR MORE IMPROVEMENT IDEAS. NOT AS BAD AS BF.
    BLAZING FALLS (NEW LAYOUT DRAFT, MOSTLY TODO)
    [​IMG]
    • Added actual waterfalls. To blazing falls. You're welcome.
    • Added strangetown x4, because the random desert cant be interesting any other way
    • Some bridges between islands
    • Need some more ideas because I still think this looks terrible and the sheer space of this map actually causes the problem of it being impossible to place roads and have them look nice.
    • NEED IDEAS! I don't like this city myself so I don't see what other people think is "good" about it.
    Please consider the following!
    • How the city looks in general, at all times.
    • Room in the city for interesting road/neighbourhood patterns. This includes loosely connected islands - bridges are possible!
    • Buildable area. Too much steep land could limit buildable area.
    • Room for improvement, or interesting reshaping of the landscape. An example would be adding a road and space for a roaded town on a cliff side.
    • And of course, blind nostalgia. (i'm looking at you, blazing falls)
    Original text:
    Since we're getting quite close to the MMO server being ready, it's about time to choose the first city which we'll be living in on the main server. This city will likely NOT be wiped as we transition into the stable period, assuming that the economy doesn't somehow completely break down in some way due to a bug or exploit.

    Choose wisely, this decision has a lot of weight! Personally, I think the cities with the most verticality and most detail are the most interesting (sharp mountains!), but it's up to you guys to decide.

    The chosen city will be modified to add roads, interesting features and maybe even change up the terrain a little.

    Rounds:
    • Group 1 - Group 2 - Group 3 (done)
    • Final 10 (best 2 out of each)
    • Final 2 (single vote for winner, if there is no clear winner)

    Voting for this round will close on the 1st November, 02:00 BST.
    Last edited: Oct 23, 2016
  2. SophiaBaby

    SophiaBaby Member

    Very exciting!! Let's make TC happen!
  3. simshout

    simshout New Member

    Test Center :oops: But the name o_O
    yoyo likes this.
  4. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    I repeat
    yoyo, jimla and Blayer98 like this.
  5. Raeven

    Raeven Active Member

    WHOOT!! You roack!
    That was actually the only reason I'd vote for Blazing Falls ... it was the only one of the 10 round one choices that had an alternative to a sandy shore. (LOVED my woodland lake lot in whatever city I was in during beta. Terrain there was grass and dirt, rather than sand.)
    SophiaBaby likes this.
  6. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

  7. Blayer98

    Blayer98 Active Member

    Woo Test Center! :D
  8. JWofles

    JWofles Active Member

    Test Centre is the best ;)
    The only thing I like from the idea of blazing falls is that waterfall area.
    Blayer98 likes this.
  9. simshout

    simshout New Member

    I don't see that part in the thread.
  10. Marvin732

    Marvin732 Active Member

    TEST CENTER <3 :D:D:)
  11. Simhrique0990

    Simhrique0990 Active Member

    TEST CENTER :):):):):):):) GO!
  12. Oniji Abukara

    Oniji Abukara Member

    for the final round, i choose Test Center!
    Simhrique0990 likes this.
  13. francot514

    francot514 Well-Known Member

    Test Center drafts seems very promising for new interesting lots in the beach..
  14. ConsultorIvone

    ConsultorIvone New Member

    Test center FTW!
    Simhrique0990 likes this.
  15. thercfr3ak

    thercfr3ak New Member

    yay Tits Center
    JWofles and Ashford like this.
  16. cowplant-simmer

    cowplant-simmer New Member

    i like both <3
  17. Christopher

    Christopher Member

    Test Center totes. Blazing Falls is so boring, what is wrong with you people!

    How exactly will the city skyscrapers be rendered/look on the map? Are these lots that will have just generic buildings on them, or are they just viewable on the most zoomed out view?
  18. thercfr3ak

    thercfr3ak New Member

    I agree totally
    Blayer98 likes this.
  19. Tecnomaster

    Tecnomaster New Member

  20. Alessandro Needs A Server

    Alessandro Needs A Server Well-Known Member

    Sky scarper icon means rhys gonna make a city like complex layout. Tho he said on my concept that skyscrapers aren't impossible, he wants to focus on the game itself before adding stuff and I totally agree with him
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