Discussion in 'Contribute' started by RHY3756547, Oct 8, 2016.
Is this still working? I'd love to make things for the game! Especially because blender is my 3D soul tool.
Of course it works
IN Discord's bug-report (which is for reports about freeso only), you ask
You have to make sure it is properly positioned on the tile
You have to make sure it is not larger than the tile
If you need for it to be larger than the tile for some reason you need to uncheck clip to cage (single tile objects only)
See page 2 of this thread
One more question, I tried downolading the multitile script, but it only lead me to the html page with script written out. When I copy it and save it as .py file it does not do anything. It does not count as importable script.
Try right-clicking the link and Save As
download links are dead
I am trying to add a flickering fire to an object and I am running into some trouble.
The plugin uses a four frame animations to jump from camera to camera getting the 4 renders from the 4 proper angles.
Generating fire is also an animation.
Unlike the cloth simulator, I can't seem to "freeze" the fire at a single frame (creating a stationary fire-shaped object that I could use while the plugin runs).
Is there a way for making them both work together? Or do any/all animated objects need to be set up manually for each frame?
Can we get new download links up please?
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