How do I make Simitone recognize my neighborhood without crashing?

Discussion in 'General Discussion' started by Gamesquid, May 29, 2018.

  1. Gamesquid

    Gamesquid New Member

    All the houses on the right hand side of the screen is missing and it doesn't recognize that I had bulldozed one of the houses because it came back after I loaded it and none of the characters in the neighborhood are there and whenever I click on a certain lot it crashes. I had removed all the userdata folders except for the first one. I had reinstalled a fresh copy of the game with no mods and cc.
  2. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Right now a ton of things can crash the game during start up, and the game doesn't really report on them at all. One of them is clothing CC, another is the UK version of the game (will be fixed), and the last is missing objects (this just needs to show an error instead of crash). The next version I release should do a better job of this.

    On more recent versions of Simitone, your neighbourhood is actually copied to your documents folder on first run (My Documents/Simitone), so modifying it in TS1 would not change it in Simitone unless you deleted the user data from the Simitone folder, forcing it to re-copy.
  3. Gamesquid

    Gamesquid New Member

    Sorry it has been a while since I been on here. I had just done all those things that you had mentioned but the program still kept crashing as soon I try to load a lot up. I'll try downloading and extracting the Simitone files again to see if that would fix the problem.
  4. Gamesquid

    Gamesquid New Member

    Yes finally extracting the fresh files on to the desktop seemed to fix the problem. Thank you so much for turning the Sims 1 into a full 3d game. It looks the Sims 1 and Sims Bustin' Out on console.

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