Kon Tiki, bugfix(es)

Discussion in 'Releases' started by Afr0, Jan 12, 2014.

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  1. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    me too...
  2. RainCloud

    RainCloud Active Member

    YAY I am happy to be of assistance !!! :D
  3. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    * genius :p

    If you figure up what the deal is with minimizing, please tell me so that I can deal with my related minimizing problems with CityRenderer.
  4. Kathycakes

    Kathycakes New Member

    It's down atm huh?
  5. Afr0

    Afr0 Well-Known Member

    Rhys, you have problems as well? I've been trying to look into it, and I know what causes the client to crash when maximizing and minimizing in the CAS and SAS, but I have no clue how to fix it.
    As far as the terrain disappearing... if that's what's happening to you, then here's my proposed solution (haven't tested it yet):

    When the window is minimized, everything is invalidated. And when it is maximized, everything is reconstructed. So what I was thinking was to reconstruct everything rendering related when the scene is presented for the first time, I.E:

                GraphicsDevice.VertexDeclaration = new VertexDeclaration(GraphicsDevice, 
                GraphicsDevice.RenderState.CullMode = CullMode.None;
                m_WorldMatrix = Matrix.Identity;
                m_ViewMatrix = Matrix.CreateLookAt(Vector3.Right * 5, Vector3.Zero, Vector3.Forward);
                m_ProjectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.Pi / 4.0f,
                        (float)GraphicsDevice.PresentationParameters.BackBufferWidth /
                        1.0f, 100.0f);
    KathyCakes: Yeah, it's down atm. LoginServer started crashing after the latest bugfix, so I decided not to restart the servers until I'm finished with the autoupdater system I'm (re)building. That makes it easier for everyone to apply and receive patches! :)
  6. Kathycakes

    Kathycakes New Member

    Ahh fair enough ;) Good luck :)! Thanks for your constant work and dedication!
  7. xezno

    xezno Member

    O_O I'm running ROBLOX (the least Linux compatible game EVER) in LINUX :O Maybe PD IS POSSIBLE
  8. xezno

    xezno Member

    Wow. I have LinuxDows.
  9. Tranquill

    Tranquill New Member

    How come I get a "Project Dollhouse has stopped working" when I click it to open it as admin with no compatibility mode.
  10. Afr0

    Afr0 Well-Known Member

    Sigh, have you installed XNA and .NET Framework 2.0?
  11. SkiF

    SkiF New Member

    I'm still have that problem too :(
  12. Afr0

    Afr0 Well-Known Member

    Install Bass.NET, XNA 3.1 and .NET 2.0
  13. Tourniquet

    Tourniquet Member

    i can't login either. I downloaded the lates files from github (15.01.14), but i just get that EA.com is temporarily unavailable. :(
  14. Tranquill

    Tranquill New Member

    I do have all the things I need, even if I try installing NET Framework 2.0 it says I already have it.
  15. RainCloud

    RainCloud Active Member

    I think the server is still down
  16. Afr0

    Afr0 Well-Known Member

    Servers are still down... that's what that message means. I thought it was obvious, it's the message you'll get when tryi ng to log into the original client (because the servers are down).
    Working on an autoupdater at the moment, in order to make it easier for you guys to get your patches.

    Tranquill and SkiF: If the client crashes, you're doing something wrong (it works for everyone else). Make sure you have installed bass.NET. I suppose it is theoretically possible that the installer didn't install all the files if you didn't run it as admin.

    Make sure you have the following folders:


    Actually, try installing the font from TSOClient\uigraphics\fonts and let me know if that works out for you guys.
  17. Afr0

    Afr0 Well-Known Member

    Nearly done with the updater now. Only problem is, I can't test it, because there's no update to test it on yet!
    So I might just have to deliver it untested and cross my fingers that it'll work as expected.

    Now, the updater has two big advantages:

    • I can make updates to the client at will and deploy them as needed
    • You don't have to get updates manully (closely related to the first point)

    I might even make the updater launch the client when it is finished updating, and have the client launch the updater when it is launched, to make it idiot proof (I.E you won't be able to start the client without having the latest version).

    Unfortunately, my latest addition to the servers made the Loginserver crash again, so when I bring it online tomorrow and fix the issue (after it has crashed again), I will be introducing patch days.
    I haven't decided which day of the week is best yet (Sunday, perhaps), but one day of the week I will take the servers down - assuming there are issues - fix issues and bring them back online.
    This should result in hopefully a much more stable experience for everyone (though the actual gameplay is limited at the moment, so I'm introducing this system mainly to prepare for when more features are added to the client and people will stay online for long periods of time).

    I'm sorry for all the downtime, but look at it this way: more downtime now means more bugs get squashed, meaning a more stable experience for everyone when we go "live" (I.E when we can actually play).
  18. SkiF

    SkiF New Member

    Ok i think its problem with BASS.NET when i try install i have that error

    Attached Files:

  19. Afr0

    Afr0 Well-Known Member

    Then install MS Help Runtime..
  20. SkiF

    SkiF New Member

    Can you give me link to the download please?
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