I don't know.. I'm still having so many problems with the collisions... Maybe I'm just getting confused.. but the ball is stuck on the paddle now, and it stops at the X position of the ball rectangle. First I want to get it unstuck, and also I want the collision detection to occur when the Ball Rectangle's width touches the paddle... This collision stuff is really getting over complicated, especially for just a pong game.. Lol.. you won't believe how stressed I have gotten over this, I've spent more than enough hours just trying to find a satisfying method, but like I said, my logic is one of my weaknesses. I just want a smooth method to detects collisions that I understand, and can also use for games in the future. I mean, of course I can just finish this game with shitty collisions, and I know I shouldn't expect it to be perfect, but it just doesn't satisfy me. If you have any methods I can use, at least the simplest way, just explain a bit more, in the simplest way you can, if you could please, because I have trouble understanding things quickly.