Players should be able to apply for maid/gardener/butler jobs. After getting the job, you can start working by waiting until someone does a "Quick-hire" or waiting until someone hired the required service by regular shift: Once someone does a "quick-hire" for the service you're working in, you will get a prompt (with options being "yes" and "no) whenever you wanna start your work at the active player's property lot who hired the service. If they hire you by the regular shift, you will get the prompt when the clock hits the specific hour that you're suppose to be in time. If you decline the offer to work straight away or by the regular shift, or you leave the property before your shift ends: NPC will be there to replace your spot. If you missed work, but still arrive at the lot late (you can call for carpool even If your late), the npc will disappear and you will replace the npc's after you arrive (the npc will despawn). Butler: This NPC is obviously a combination of both: of maid and butler, so you'll be doing the task of cleaning and gardening (duh!). The Resident can ask you to "stay for the night", which will unlock your sim's capability to sleep on the lot. Though, the bed you'll be sleeping must first be assign by the roomate/owner of the lot. In a figuritive sense, your kinda like a remember but without any access unlocked like a real roommate. Fire Fighter. I heard somewhere that (correctly me If I'm wrong, but) fire is disabled in the game. Don't know, but perhaps If it got enable and coded to occur as a rare threat, fire fighters could be dear to save your life/property. Though, the player will have to have a fire truck and an emergency alarmm at a residential lot to be able to work as a fire fighter and receive emergency calls. Police Like above, If we get burglars returned: allow police to respond to calls and arrest these criminals.