My new TS1 home

Discussion in 'Sims Games' started by aidancheddar, Feb 5, 2015.

  1. aidancheddar

    aidancheddar Active Member

    Welp, this is my second or third TS1 home built with no blueprints. The design is based on the knowledge gained from my Prima guide and possibly Rhy's research too. It's meant to provide as many possible scenarios to reach said object as possible.

    ts1-prima-home.png ts1-prima-home-details.png
    If you played TSO, then the objects should tell you how this lot is being played; keeping in mind TS1's limitations. Two roommates sharing a bunk bed. One goes off to work while the other makes a living with the typewriter. Making enough to pay the bills and later other stuff.
  2. francot514

    francot514 Well-Known Member

    What you mean, you cant use blueprint for TS1, and what is the Prima Guide??
  3. aidancheddar

    aidancheddar Active Member

    By blueprints, I mean, like, house plans and stuff. Prima Guide offers guide books for video games, including The Sims, and offers tips, ect... The TS1 Prima Guide I got has very helpful from hints and tips from the beta testers.
  4. francot514

    francot514 Well-Known Member

    Good work for the house, seems people is creating houses again, i think will do a tool about uploading and downloading houses from a server...
  5. Afr0

    Afr0 Well-Known Member

    Francot514: Can you share your object viewer source with either me or Rhys on PM? Thanks :)
  6. francot514

    francot514 Well-Known Member

    What tool, do you mean the one i showed for tso debug??? Is current in development, and i have to test it with some stuff like add object, in center of the map..
  7. aidancheddar

    aidancheddar Active Member

    Could still add it to Github for better support. No shame keeping the code locked up. Though, the choice ultimately yours.
  8. francot514

    francot514 Well-Known Member

    Afr0 i can send you what i have via private message, right now im stucked becuase i dont understand how to allow an external form modify the current gamescreen elements and data...
  9. aidancheddar

    aidancheddar Active Member

    Well, since I got my new computer, I decided to try out another not only another home design but a design language. Since TSO practically encourages roommates, many homes incorporate either multiple beds or bedrooms and the dining room is more like a diner in every sense of the word; however, it's either self-serve or they serve you. In this case, the kitchen is self-serve. Which is good for those who lack cooking but comes at a hefty price - literary. The Sims' rooms themselves are almost the equivalent deluxe rooms on board Amtrak's sleeper cars. I just ran out of money. All that is on the top floor. The bottom is where the activity is at and includes public toilets.

    All of this is my own proof of concept. I've only made one lot designed for multiple Sims in mind and that was when I was 12. o_O After all the kinks are ironed out, I hope to rebuild it in Project Dollhouse.

    tso-roommate-house.png tso-roommate-house2.png tso-roommate-house3.png
    LadyLinda likes this.
  10. francot514

    francot514 Well-Known Member

    Seems like a house apartment, very interesting, you can use some hacked objects for apartments, to get better results.

    I have tried a house tree, to show sims 1, weird world floor design:

    upload_2015-2-28_19-58-54.png
    LadyLinda likes this.
  11. LadyLinda

    LadyLinda New Member

    Very nice layout!!! :)

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