Patches for Maxis/EA object

Discussion in 'Objects' started by Raeven, May 2, 2017.

  1. Raeven

    Raeven Active Member

    Garden Swing Piff
    porchSwing-inGame001.JPG
    • Sitting interaction works (swinging is built into the Sit interaction).
    • Sitting function (like reading a book) works properly (no swinging).
    • Adds comfort properly (I chose to increase both the maximum comfort level and the comfort per hour from the TS1 values)
    • If your fun is low, Swinging adds fun (but see below)
    • Roomscore of 20 has been added (compared to moroccan loveseats' 30)
    • As with all sofa objects, Cuddle is a bit wonky and hard to use. (plus see below)
    UNTESTED (in Legacy)
    1. The "Set Motive Change" primitive is in used to raise fun when 2 people are using the swing, but this does not actual raise any fun in Legacy. I am just taking it on faith that it works in the more up to date FreeSO :)
    2. When sims "cuddle" on seating their relationship increases. This cannot be tested in Legacy.
      (And fwiw the relationship gain from cuddling seems a bit broken. Way too fast/much with zero input from the players after starting to cuddle)
    NOTE: This really should be updated to be SALVAGEABLE

    Attached Files:

    Last edited: Jun 17, 2017
    Cheryl, simsfreak, mrpenguinb and 2 others like this.
  2. zero35

    zero35 Active Member

    Thanks for fixes:)
  3. Raeven

    Raeven Active Member

    My pleasure :) While JDrocks is doing the more fun and exciting items, I thought I might get some of the fun and mundane items patched up. Many of those items just need some "grunt work" (a phrase to describe work that does not require a lot of thinking and figuring out. Grunt work is usually boring and tedious, as well)

    2 Picnic Table Piffs
    tablepicnic2.piff (left) & tablepicnic.piff (right)
    picnicTables-ingame2.jpg
    It seems someone'd already started making these work in TSO, but pointed one set of "Test Object Type" nodes to the wrong object. (The beach one also had a couple others swapped around). These changes were made in the "sit with an empty slot" BHAV

    Catalog info (partial)
    Epoch Etchings Picnic Table g=14E3CDC6
    Survivall Picnic Table g=2F9DA172

    UPDATED FILE (Aug 6): Fixed some more incorrect Test Object nodes so food is now served on the tables a little more prettily.
    I really think it can still be enhanced a little more, though.
    1) The Sims walks to the table to serve food on it before checking to see if something is already there. Minor hiccup that looks silly.
    2) Anything placed on the center of the table disables it as an eating surface. An eating surface is a picnic tables ONLY purpose so that should take priority over everything else.

    Attached Files:

    Last edited: Aug 6, 2017
    zero35 and mrpenguinb like this.

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