Today i was testing PD and ea land client and this was the results: The theory is that we can use ea land objects into pd for have a better game experience...
How well does the mystery tree work? This is very interesting and I'm surprised I haven't tried it yet...
Rhys give me the client, (You think i can post it here or will have any permission issues)??? Also there are some other objects needed to test, and that base ones for custom content, that i dont know how to handle...
Some bads news, some objects like this ones will not work, dont know why Source: tsomania.net. I got the error "unknow definition var"
Job objects are not yet implemented. Group job objects are even more not implemented as they use the Plugin primitives.
Trying to test some ea land stuff i get this, when generated a npc it seems i can control it, for a few time, but after all, it crashes...
So, question, since you have your source code of your MonoGame port up, what exactly was changed? It's nice to know that EA-Land's versions of the objects strangely work.
Not strangely - they use the same engine! I don't think much was added to the VM between new and improved and EA land.
This is a question for me??? I not using EA-land for the monogame port i have made, only original tso and pd files refereces...
I just want to know if you made any changes since the present source code release of the Monogame port is still pretty primitive.
Is based from the PD original source, and it has alot of bugs, as the other one, you can try to improve it, becuase there is not actually a real monogame port in Pd original, instead a xna 4.0 project that still references for xna.framework.game (3.1), that is a big situation to solve...
You just change the path the game runs from to that of EA Land. There shouldn't be any missing/renamed resources so it should work.
But, if that's all that's changed, why go create an entirely separate repo if it's the same code? That's what I don't understand. I do understand if it's for TSOCategorizer, but that was put in after-the-fact.