Planned Graphics Refactor

Discussion in 'Development News' started by RHY3756547, Jan 23, 2015.

Thread Status:
Not open for further replies.
  1. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

  2. aidancheddar

    aidancheddar Active Member

    Lookin' forward to that supermerge.
  3. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    For the ingame lighting, we might want to implement a deffered shader to keep things as fast as possible. This will be very interesting because we will be able to generate and use normal maps for the existing 2d sprites from their depth maps for use in the lighting shader, allowing for accurate per pixel lighting on objects instead of the original game's per object lighting, which looks quite jarring for connected objects. This could be considerably slower though, so we should still support a fallback for older gfx cards which just goes back to the original game's solution of drawing transformed circular gradients on walls and floors and lighting whole objects based on their centre position.
    aidancheddar likes this.
  4. francot514

    francot514 Well-Known Member

    Rhys do you have any progress regards this??? What will need for high quiality terrain and other stuff??
  5. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Special shader, with a lot of thought into the implementation. That's about it really, there are more pressing things right now though
  6. francot514

    francot514 Well-Known Member

    What do you mean, there is other stuff being do???
  7. zero35

    zero35 Active Member

    The Sims 1 just The Sims 1,and The Sims Online is based on it
    why needs makes modifier for "better graphics" ? i think that isn't The Sims Online
    Last edited: Nov 27, 2015
  8. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    That doesn't make any sense, and the graphics changes listed here are specific to making it look more like TS1, and performing better...
    zero35 likes this.
  9. zero35

    zero35 Active Member

    if more like TS1 that i approve
    and i approve of made some custom contents for TS1 and convert TSO contents back to TS1 also
  10. zero35

    zero35 Active Member

    BTW
    Rhy that could you planned graphics refactor for Sims1 also :p
    ultra_herickvvb likes this.
Thread Status:
Not open for further replies.

Share This Page