Project Sims Ville - Sims 1 open source

Discussion in 'Other TSO related projects' started by francot514, Aug 17, 2015.

  1. Nahuel3d

    Nahuel3d Active Member

    Awesome job!
  2. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Moved thread on request.
  3. francot514

    francot514 Well-Known Member

    For the next update im planning to include going work like TS1.

    tsovillework.png
    pisarz1958 and RHY3756547 like this.
  4. francot514

    francot514 Well-Known Member

    New update:
    Version that does support different terrain types for houses, you can create yours with snow, sand or grass.
    tsovillesnow.png
    Last edited: Sep 27, 2017
  5. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    I'm surprised this topic is so quiet. Or, maybe just nobody ever ran this. Anyway, I did it today, hoping that I could see all these kuhl things you were posting about in this thread. I'm sorry for being harsh, but...

    This fork is so broken, I don't even know where to start. It's plagued by all the old Project Dollhouse bugs that were already fixed upstream. Protip - when your forking, use git to pull fixes from the master branch. Anyway, let's focus on the UX, because that's where we meet confusion and pain.
    [​IMG]
    Welcome to city view, land of "what is even happening here, what am I supposed to do". After a while I figured that out. I guess these three buttons on the top right are what is going to put me into game? I guess I'd start with creating a Sim!
    [​IMG]
    What we can see is bugs from the old PD/FreeSO releases. Sure. I think I crashed it once by accident while writing this post. BUT HEY, THAT'S JUST SLOWING ME DOWN, I'LL GO THERE, I'M AN EXPERT, TRUST MEH. And here is where things get interesting.
    http://i.imgur.com/hdGG805.gifv
    There is basically NO FEEDBACK to the player that their character was broken so you end up making 10 of them desperately clicking that button. Because that's the point when we find out - hey, we just made ten of those and we hit a limit. Yeah, thanks. Good to know. How do I even leave this screen now? Turns out it's cancel because "x" closes the game (yeah, I tried the "x" first).

    What's next? Hey, this should be easy. I can create a new house!
    [​IMG]
    wat. what is this screen. whaaaat. Ok, let's assume it's a placeholder and I'm going to love it despite how broken it is. CAUSE THAT'S WHAT YOU DO. Anyway... How do you even create a house? There is this super ugly dialog that crashes no matter what I do. Sorry, I don't like it now. And I think it's stupid.
    [​IMG]
    So, if I can't create a house, maybe I'd open a blueprint.
    [​IMG]
    Hey, it ALMOST works. There are no Sims in here but hey! (but, I just created like ten of identical characters, waaat) Of course switching to Live Mode is... crashing the game. Nice work @francot514.

    There is also super confusing updater. So, I'm running 1.3, but it's actually 1.0 and there is 1.1 on the server? WAT. Am I downgrading? Am I updating? What is happening? Where is my coffee?

    upload_2016-6-25_12-39-36.png
    Useful labels I guess.
  6. francot514

    francot514 Well-Known Member

    Lol, dont know waht are you doing, or which version are you using but all those bugs, have been fixed, and the proof is that i have already made videos about it:
    Last edited: Jun 29, 2016
  7. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    I used the one from "TSOVille1.3.rar" which you just posted. I could just re-record it again if you wish.
  8. francot514

    francot514 Well-Known Member

    Yes please delete all those unnecesary images.
    Yes, i have made some mistakes in latest builds, i will definitelly fix those and delete create house mode, so you will start by creating house in empty blueprint, but for be sure you dont make mistakes i will give you some message box telling that "Sim is created" in tso ville folder, also if you see the videos, you can find that you should select a sim before entering the house. Also please avoid using the updater, its for testing purposes.
  9. Wewikk88

    Wewikk88 New Member

    When I tryed to run your program I got a big error tried to install the reg file and the offline and the online version dose not start any Ideas I think im running win 10 64 bit?

    Thanks
  10. Tori Sim

    Tori Sim Active Member

    I tried running it and during loading up it crashes :(
  11. francot514

    francot514 Well-Known Member


    For booth of you, What is your error message, can you send me private with image of the error?
  12. Wewikk88

    Wewikk88 New Member

    Ok im not fond of this since i could not send you a picture in the mail ill just upload it here

    Attached Files:

  13. francot514

    francot514 Well-Known Member

    You can run FreeSO normally, without any issues?? This error seems to be related with any game file path issue..
  14. Wewikk88

    Wewikk88 New Member

    Freeso dosent run either
  15. Tori Sim

    Tori Sim Active Member

    Tried to create my sim, first typing my name... tried to :(
    I have Win 10 and Ran as Admin ....

    Attached Files:

  16. francot514

    francot514 Well-Known Member

    If you cant either run FreeSO is because you graphics card compatiblity issue.

    That error could happen sometimes becuase my build use old Monogame, try do it again.
  17. Tori Sim

    Tori Sim Active Member

    I ran normally and it allowed me to create my sim, but when I click the Save button it would not continue. I kept clicking on it and then it tells me I've already created 10 sims o_O but it won't let back to map view, creating House didn't work as I got the same screen as pisarz ...
  18. francot514

    francot514 Well-Known Member

    Yes, that should be working, but there was no message to tell you characters are created at Documents/TsoVille. Also do not use create house, will be removed, it failed for his purpose, use empty lot instead.
    Last edited: Sep 27, 2017
  19. Wewikk88

    Wewikk88 New Member

    Do I have to put this in my Sims Online folder for this to work?
  20. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    ^ of course not.

    Attempt #2.
    Ok, you fixed a couple of things I told you about, but I'd prefer a more obvious way to go further from CAS so people won't end up closing their game ("x" button made sense in old UX flow, in current one it doesn't make any sense though).

    It's still not obvious how would you open the game itself. I managed to get stuck in gray world with NOTHING and then throw OutOfMemory exception, which is interesting, cause I have 12 gigs of RAM ._.
    Last edited: Jul 9, 2016
    Tori Sim likes this.

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