Re-meshing 3D Objects in Blender for FreeSO/Simitone - Tips, Tutorials and Information

Discussion in 'Objects' started by mrpenguinb, Sep 2, 2017.

  1. mrpenguinb

    mrpenguinb Active Member

    Re-meshing 3D Objects in Blender for FreeSO/Simitone

    What is the process of re-meshing?
    - To re-mesh an object means to make an object difference in appearance or remake it entirely

    Why should I re-mesh objects? They look fine from a distance, right?
    - Not necessarily, the models that have been automatically generated to make a mesh which can be very inaccurate to the original sprite.

    Some Useful Shortcuts:
    - Tab goes into edit mode (you should know this already)
    - 1, 2, and 3 switches between face, edge and vertex selection modes while in Edit mode (Blender 2.8).
    - Right-Click in Edit mode on object; this key can help you subdivide faces, edges and vertices
    - Ctrl + J joins two meshes/objects together into one
    - E extrudes faces, edges, and vertices
    - Middle-mouse-click + LShift lets you pan across your work space
    + many more shortcuts that have their own uses!

    Useful resources and tutorials:
    The Official Blender Manual:
    https://docs.blender.org/manual/en/dev/index.html

    Blender 2.8 - Beginner Tutorial Series - Blender Guru
    https://www.youtube.com/playlist?list=PLjEaoINr3zgEq0u2MzVgAaHEBt--xLB6U
    Blender Version 2.7x: https://www.blenderguru.com/tutorials/blender-beginner-tutorial-series

    Wayward Art Company's Low Poly Modeling in Blender:
    https://youtu.be/z1mrxMBtFNE

    Modeling, Unwrapping and Texture painting workflow in Blender - Part 1 of 4:
    https://youtu.be/IKBj2KmfNtM

    Alessandro's Remeshing from Scratch Tutorial : How-To Remesh 3D Objects for FreeSO
    http://forum.freeso.org/threads/3d-remeshing-basics-remeshing-an-object-from-scratch-tutorial.6294/

    Free image resources:
    Pexels - Free stock photos you can use everywhere. ✓ Free for commercial use ✓ No attribution required

    https://www.pexels.com/

    Unsplash - Free stock photos you can use everywhere. ✓ Free for commercial use ✓ No attribution required (although appreciated)
    https://unsplash.com

    CC0 Textures - Free stock photos you can use everywhere. ✓ Free for commercial use ✓ No attribution required
    (Creative Commons CC0 license)
    https://www.cc0textures.com/

    BlenderInsight Procedural Resources - Free stock photos you can use everywhere. ✓ Free for commercial use ✓ No attribution required
    (Creative Commons CC0 license)
    http://www.blenderinsight.com/
    Last edited: May 4, 2020
    JWofles and zero35 like this.
  2. Raeven

    Raeven Well-Known Member

    This Low Poly Asian Temple Game Asset project will help with learning how to create custom textures.
    Wayward Art Company's Low Poly Modeling in Blender

    It is a rather long walk-through as it also covers modeling before showing some texture painting and, finally, baking the texture in cycles with all of the lighting and whatnots
    JWofles, zero35 and mrpenguinb like this.
  3. Raeven

    Raeven Well-Known Member

    This 4 part series is short and simple, but very thorough and is an excellent choice as an introduction to texture painting. The model it uses is a simple low poly mushroom that is easy to model, easy to UV Unwrap and easy to paint. The 4 videos total about 45 minutes.

    Modeling, Unwrapping and Texture painting workflow in Blender


    Part 1 - Modeling (a low poly mushroom. Very quick and simple.)
    Part 2 - UV Unwrapping (includes an explanation and discussion about UV Unwrapping. great intro to it)
    Part 3 - Texture Painting part 1
    Part 4 - Texture Painting part 2
    JWofles, zero35 and mrpenguinb like this.
  4. Raeven

    Raeven Well-Known Member

    Our FreeSO community has started posting guides, tutorials, and walk-throughs!

    Chaul remeshes the office chair from to start to finish (youtube)

    This youtube video is the recording of a live stream and covers exporting the generated mesh to use as a loose guide, modeling your new object, uv mapping, texturing, baking details into your texture and then removing some geometry to keep your poly count as low as possible, and, finally, saving and importing into FreeSO for testing



    Alessandro's guide to re-meshing from scratch
    [​IMG]

    Alessandro's forum posts cover locating and exporting an object from FreeSO, importing it into Blender, offers some tips on modeling, explains his methods for getting the best possible texture including dealing with a texture that requires using some transparency.
    JWofles, zero35 and mrpenguinb like this.
  5. Raeven

    Raeven Well-Known Member

    Here's a couple of sites that offer very nice stock photos for free.

    Pexels.com
    Free stock photos you can use everywhere. ✓ Free for commercial use ✓ No attribution required
    Unsplash
  6. Raeven

    Raeven Well-Known Member

    mrpenguinb likes this.
  7. Raeven

    Raeven Well-Known Member

    https://www.cc0textures.com/
    mrpenguinb likes this.
  8. Raeven

    Raeven Well-Known Member

    A few more beginner links for learning Blender

    Blender 2.8 Complete Beginners Guide
    Grant Abbitt
    https://www.youtube.com/playlist?list=PLn3ukorJv4vs_eSJUQPxBRaDS8PrVmIri
    Part 1 - Interface
    Part 2 - Modeling
    Part 3 - Editing Meshes
    Part 4 - Materials
    Part 5 - The Monster (more modeling, a little more involved)
    Part 6 - Rendering and Atmosphere (not as relevant to remeshing, but good to know)​

    Grant Abbit has a ton of excellent videos so have a look around, but another playlist that is particularly worthy of mention is
    Get Good At Blender 2.8
    Exercises to Develop Your Skills


    NODES

    CG Master's in-depth introduction to the Principled Shader starts off a little math-y but that is really just for the discussion on specular.
    Blender 2.8 Tutorial - Physically Based Rendering (PBR) and the Principled Node


    Grant Abbitt has also started a playlist on nodes. it is a much broader look at them and starts with the most basic/beginner information
    Nodes for Noobs
    Exercises to Develop Your Skills
    Sindle and mrpenguinb like this.
  9. Raeven

    Raeven Well-Known Member

    There is a great new resource for those interested in procedural textures. He started up (posting videos) a couple of months ago and has posted his 7th video this past week. This is more advanced stuff showing how to control your procedural materials. His explanations are very easy to follow and understand. (And the shapes/projects tend to be rather fun)

    Erindale on Getting Started with Procedural Textures
    https://www.youtube.com/playlist?list=PLVm7O9OzjT6Fu8aDrP3N1Ni1ATbUH926s

    1. Introduction to Procedural Textures - Getting Started with Blender Nodes Part 1
    2. Randomness and Tiling - Getting started with Blender nodes Part 2
    3. Radial Arrays - Getting started with Blender nodes Part 3
    4. Knitted Materials - Getting started with Blender nodes Part 4
    5. Hexagonal Tile - Getting started with Blender nodes Part 5
    6. Shape Generator - Getting started with Blender nodes Part 6
    7. The End of Tiling Repetition - Getting started with Blender nodes [part 7]
    Last edited: Jun 1, 2020
  10. Raeven

    Raeven Well-Known Member

    While his main focus is low poly game assets, this video serves are a very thorough introduction to blender.
    He demonstrates each thing fairly quickly but it a lot of things. The video description has a *very* detailed timeline.
    mrpenguinb likes this.

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