Hello! I am Cam, and I am part of the REbustin'OUT team! What is that you ask? It is a team who is (Successfully) working to revive the sims bustin out online weekend mode for PS2. This mode was similar (But not the same!) to the sims online. It was a fun little mode where you could connect to other sims fans online and play together, trade, etc. Well, due to certain reasons, we cannot say how we did this, but we have the game running, online, in testing right now. Me and two others (Formally three others) developed this. The Sims Bustin Out online used similar online servers to The Sims Online so it was pretty easy. At the moment, I do not have screens to share, but I do have news: The Sims REbustin'OUT uses a similar method to connect as OBSRV, which is a similar revival of Resident Evil Outbreak. You simply change the DNS the game points to, and it connects to our online server. Currently, the game is in testing, because it has SEVERE bug problems. We don't want to release anything until more of the bugs are worked out so we can beta test. We posted this (and eventually deleted) on another sims forum. We have a list of FAQ for you to read. FAQ: Q. What platform is this for? Can I play on Xbox or Gamecube? Or just PS2? A. PS2 only. Only the PS2 version of TSBO had online play. There is nothing we can do to bring this to Gamecube or Xbox because it didn't exist. Q. How does it work? A. The server runs on Windows Server 2003 with emulation support for required plugins. One of the team members developed a completely new server code wrapper to emulate the game server. You boot up the PS2, enter online mode, go to the online setup wizard, and point your DNS to our server. Then, you log in with your assigned names. Q. When will this be publicly available? How far along are you? A. We are hoping for a Summer 16 release. We believe we are about 60% done. We have alot of connection problem bugs and random server crashes to fix first. The server crashed when we were using a toilet in game. (Seriously) Q. Can I run a server? A. Unfortunately, we are not planning on releasing the code. The server supports up to 3000 active connections and has 15 game rooms. We do not want to have multiple servers because then more people will be elsewhere and it will be too "Fractured". We run on actual server hardware (not a computer!) and this server is a very reliable server that we use to run other online projects at the same time. There is no worry of it vanishing randomly. Q. Are there any cool features in this? A. Yes! The benefit about our project is you don't need to download/mod/etc ANYTHING! You simply need an NTSC-UC copy of the game (Pal MIGHT work too, but not tested!), a PS2 capable of online play, and a good internet connection. (DSL is fine). You then connect to our DNS and thats it! Boom! No modding required! ----------------------- Anyways, feel free to ask questions and such. We have been working hard since 2013 to bring this out and we have great news to share (Including screens!) soon. So stay tuned!