Reverse Engineering?

Discussion in 'Programming' started by Nahuel3d, Oct 22, 2014.

  1. Nahuel3d

    Nahuel3d Active Member

    Okay, i wan't to do some reverse engineering, i wan't to figure out how a TS1 .skn file works by myself.
    I know it's a binary file and i need to do some reverse engineering to figure out how it works, but i don't know where to get started.
    Can someone give me some tutorials or something?
    Last edited: Oct 22, 2014
  2. Fatbag

    Fatbag Member

    If you want to reverse-engineer just the .skn format, it's documented at http://simtech.sourceforge.net/.

    If you want to reverse-engineer the game's code using OllyDbg or IDA, you might like this keygenme tutorial, which I myself used way back in December 2009: http://niotso.org/files/keygenning-tut_KenTheFurry.7z

    But you will need to be using an unpacked version of the game exe, by either downloading a no-CD crack or using my SafeDisc unpacker to produce your own unpacked exe: http://niotso.org/files/unpack.c

Share This Page