SIM Theme Park Online Restoration

Discussion in 'Programming' started by xXJDrocks450Xx, Aug 25, 2021.

  1. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

  2. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    upload_2021-8-26_3-35-11.png
    upload_2021-8-26_3-35-4.png
    upload_2021-8-26_3-34-50.png
    Still moving​
    LetsRaceBwoi and Blayer98 like this.
  3. Blayer98

    Blayer98 Active Member

    I’m back! Lol I’ve been chipping away at this game for ages now and in 2019 I finally got more progress done, and now that JDRocks is helping out, we’re getting even more progress done!

    Can’t wait to be able to show off more stuff soon! :)
    LetsRaceBwoi likes this.
  4. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    That's awesome
  5. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    Yeah, as for myself, I've constructed and entire server backend and UX frontend in preparation for having a live server open eventually, and while I'd love to talk about the progress I've made on this API, I think the pictures speak for themselves.
    The progress that was able to be made is due in large part to the API's ability to generate packets on the fly and allow me to test out various values and track down each list. With each new breakthrough that I make, the API is always on the same page. With this in mind, I hope to one day host the first ever live playtest of this game and show what this code I've been working on is truely capable of.
    Stay updated here, I'll post updates as I find them.
    LetsRaceBwoi likes this.
  6. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    [​IMG][​IMG][​IMG][​IMG]
    Automation
    Ever wanted to actually explore the server instead of manually send data around? I certainly did, so I did it. Check out some of the cool parks I generated for these tests :]
    Blayer and I are hard at work seeing how to get this game working again, what you're seeing now is that API I was making in action.


    [​IMG][​IMG][​IMG]
    LetsRaceBwoi likes this.
  7. LetsRaceBwoi

    LetsRaceBwoi Well-Known Member

    Cool as hell. What's that Bullfrog logo in the North Pole?
  8. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    The bullfrog world is the world for the developer's parks
    LetsRaceBwoi likes this.
  9. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    [​IMG][​IMG]
    Continuing to take shape...
    [​IMG]
    Not quite there yet...
    I'm cranking out features to add into the server, and with each one it feels a little more like the real game. These images above are taken using the real working server with actual data. The databases currently implemented are Players, Parks, and cities with some pretty impressive features for being so early in development still, such as tracking what parks players are inside in the online world, locations and states of players in chat parks, username and password authentication, amongst other things to make the experience feel alive again.
    It's hard work, but it's gonna pay off soon!
    mrpenguinb and LetsRaceBwoi like this.
  10. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    upload_2021-10-1_13-58-7.png
    Not done yet but gotta say I'm having fun
    This project is great because it was an afterthought. The real goal I had was to design a server architecture from start to finish and do it right.
    What I'm up to now is remaking the multiplayer client of Theme Park World.
    I'll keep you up to date like usual.

Share This Page