Sims 1 objects hacked to work in TSO

Discussion in 'Screenshots' started by francot514, Nov 11, 2015.

  1. francot514

    francot514 Well-Known Member

    Here i want to show that is possible to convert some objects to work in tso, mostly for decorations and objects that do not use animations..

    [​IMG]
    zero35 likes this.
  2. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    That'd be really cool to have Sims 1 décor objects in FreeSO, could lead to interesting builds.
  3. francot514

    francot514 Well-Known Member

    Yes, i agree with you, that is what im trying to do..
    xXJDrocks450Xx likes this.
  4. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    Christmas tree and another Christmas stuff are normaly already in TSO but available only during the celebration days, not in normal time.
    xXJDrocks450Xx likes this.
  5. francot514

    francot514 Well-Known Member

    So weird, maybe Ea land, because i was not able to find chirstmas tree in the game files..
  6. RoninHighwind

    RoninHighwind New Member

    Thats very interesting...
  7. zero35

    zero35 Active Member

    good job,i'm expecting convert TS1 superstar and makin' magic objects to TSO :-D
  8. also hope it will be possible :D
    xXJDrocks450Xx and RoninHighwind like this.
  9. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    I wish you the best of luck! :D If you succeed then that would lead to some interesting buildings in FreeSO!
  10. francot514

    francot514 Well-Known Member

    Is possible but it will need also to convert the animations for those objects, and that is currently not possible with actual FreeSO game code, maybe Rhys could give us a hand with that..
    xXJDrocks450Xx likes this.
  11. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Remember that we won't be running objects converted from offline sims on the official servers due to copyright issues. Extra content will be entirely up to content creators, but that won't stop people making close recreations of ts1 objects. Having a requirement that the user has complete collection would be a bit harsh too, since it's not readily available any more.
  12. RoninHighwind

    RoninHighwind New Member

    Did you edit one of the far packages to do this? If so which FAR editor did ya use because my usual doesn't seem to crack TSO's :)
  13. RoninHighwind

    RoninHighwind New Member

    I love that your planning new items man, also nice to meet ya the other night ^^ Keep fighting the good fight!
    xXJDrocks450Xx likes this.
  14. zero35

    zero35 Active Member

    Hi RHY,could you provide help to me of convert TSO objects to TS1?
    RoninHighwind likes this.
  15. RoninHighwind

    RoninHighwind New Member

    Seconded! :)
    zero35 likes this.
  16. AquilaSim

    AquilaSim Administrator Staff Member Moderator

    I don't respond for him but I don't think it's a priority for him to do that now, that can wait...
  17. zero35

    zero35 Active Member

    RHY,you are great Sims1 and Sims Online bhav programmer though maybe you not provide any helps to us,but i still hope you share more about bhav programme knowledge and how to convert meshes from TSO to TS1 etc...
    :)
    RoninHighwind likes this.
  18. zero35

    zero35 Active Member

    use FarX to extract TSO far files
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  19. zero35

    zero35 Active Member

    the spf files store TSO's dgrp、spr2、palt、_bmp(objects icon) resources
    the otf files store TSO's tuning and it corresponding TS1's bcon
    the iff files mainly store TSO's bhavs
    Last edited: Nov 16, 2015
    RoninHighwind likes this.
  20. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    The problem with converting BHAVs is that a few primitives are different between the two, and global routines are referenced by ID. If these routines are not present, or are replaced with something else the object will act completely unpredictably. I think TSO may use special chunk format versions for certain things too.

    The entire mesh + animation setup is different for TS1. I'm not sure what the formats are for it and I don't believe any such converter programs exist. I'd consider making one if it had some legal uses.
    zero35 likes this.

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