To be clear, the trouble is in my BLEND file, not in the FreeSO Sprite exporter plugin. I am not sure how, but I managed to corrupt my blend file and this is only one of the things wonky about it. I know that I need to start over again to solve my actual issue but I am curious to see if anyone knows the cause of this issue for future troubleshooting. Two of the views of my two-tile object is rendering properly, but the other two do not seem to know where it's tile ends one the one side. NOTE: Clip to Cage is checked properly. Again, not looking for support on the plug-in, just trying to learn what this might be a symptom of.