The project still active?

Discussion in 'General Discussion' started by mbppedro, Dec 13, 2014.

  1. mbppedro

    mbppedro Member

    Good for everyone!

    There are news about the project update, or even the project continues to walk? always saw new posts in niotso the facebook page but this means stopped before. Thank you!
  2. Afr0

    Afr0 Well-Known Member

    Yes, project is still active.
    Marvin732 likes this.
  3. Marvin732

    Marvin732 Active Member

    It takes time to restore the whole Game + Server !
    aidancheddar likes this.
  4. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Nobody is currently working on the game who knows anything about the simulation code or wants to. I might return to working on it eventually.
    Marvin732 and AquilaSim like this.
  5. Remixful

    Remixful Active Member

    Last edited: Dec 15, 2014
  6. aidancheddar

    aidancheddar Active Member

  7. Afr0

    Afr0 Well-Known Member

    That's not technically true, I'd love to work on the simulation code, but can't because I'm the only one with networking experience working!
  8. aidancheddar

    aidancheddar Active Member

    I still have to finish learning C# before I even touch learning XNA/Monogame. Better safe then sorry.
  9. Afr0

    Afr0 Well-Known Member

    I don't know what you're still learning, but honestly, whatever you haven't learned yet you can most likely pick up while learning Monogame. If you know these concepts you should be (more than) good to go:

    - Classes (public and private members)
    - Inheritance (protected members, virtual methods)
    - Loops
    - If and switch (conditional branching)
    - Arrays
    - Reading and writing to and from files
  10. aidancheddar

    aidancheddar Active Member

    Well, the book covers those including methods, recursion, creating/using objects, exception handling, string/text processing, defining classes, dictionaries, hash tables, data structures and algorithms. In that order. Right now I'm on Numeral Systems. I'd feel more comfortable getting my hands dirty in Monogame after I finished the chapter about objects.

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