Version 0.1.25

Discussion in 'Releases' started by Afr0, Jan 27, 2015.

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  1. Afr0

    Afr0 Well-Known Member

    Features
    Time!
    IM sounds (yay!)

    Unfortunately, leading up to this release, I attempted to fix message passing, but I think I might have broken it. :\
    I'll look into it.
    Tori Sim likes this.
  2. Blayer98

    Blayer98 Active Member

    Yay :3
    liinor likes this.
  3. Clonest

    Clonest Active Member

    well.....does instant message chat work now? :D
  4. aidancheddar

    aidancheddar Active Member

    Yeah, I think that's what lead to my problem earlier when I got an offline message.
  5. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Invalid tiiiime packkkeett :rolleyes::rolleyes:
    Blayer98 likes this.
  6. Afr0

    Afr0 Well-Known Member

    Speaking of which, I think I need to lock on writing data (and reading??).
    I honestly don't know how, but somehow, it is happening asynchronously. It's the only way to explain all the read errors.
  7. Afr0

    Afr0 Well-Known Member

    After some preliminary testing, it seems the IM system should work.
    I think one or two messages didn't get through, but at least none of the clients crashed! :)
    So until you guys report more issues, I'm going to assume it works nicely!
    aidancheddar likes this.
  8. aidancheddar

    aidancheddar Active Member

    Well, I lost what was I assume was an offline message but I was able to log into the city without any issue this time.
  9. xXJDrocks450Xx

    xXJDrocks450Xx Well-Known Member

    Yeah I've noticed how like 2 messages sent from "her" (RHY) didn't come through too. (He posted a screenshot of chat and some messages didn't come to me.)
    Excellent work though! Its awesome to see that PD is still going strong. :D
    aidancheddar likes this.
  10. yoyo

    yoyo Active Member

    Is there a link to the client for PD somewhere?
  11. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

  12. Blayer98

    Blayer98 Active Member

    The game hangs when creating a new character or joining the map view on 50%.

    upload_2015-1-27_19-46-52.png
  13. Afr0

    Afr0 Well-Known Member

    Hmmmm.... yeah, it might do that. I noticed I had created a possible deadlock. :\
  14. aidancheddar

    aidancheddar Active Member

    And I'm confused. Is the latest version the patcher gives you 0.2 or 0.1.25 still?
  15. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    The actual client version is not related to the github release versions, for some reason.
  16. Afr0

    Afr0 Well-Known Member

    Reason for this is simple:
    It wouldn't make sense to create a new release version on Github for every patch release, because there are so many things being patched. Each Github release is like a compilation of patches.
  17. Ben

    Ben Member

    Nothing major, but I've got PD in windowed mode and when I click off and go on another tab, despite not being the "main thing open" clicking still clicks stuff on the client.

    I can't explain in tech terms lol, but if you open a webpage and have PD going on behind it, when you click the webpage it also clicks on PD
    Blayer98 and xXJDrocks450Xx like this.
  18. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    just posting some random backtrace because why not
    [​IMG]
  19. Afr0

    Afr0 Well-Known Member

    Not sure what's causing that, but the city server crashed. This was a good crash, I discovered some sloppily implemented code.
  20. pisarz1958

    pisarz1958 Administrator Staff Member Moderator

    Sooorryyy~! (if I broke it)
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