Why TSO and not EAland?

Discussion in 'General Discussion' started by Tourniquet, Jan 24, 2014.

  1. Tourniquet

    Tourniquet Member

    Hi,
    i was just wondering. Why is Project Dollhouse based on the old 'The Sims Online' version and not the newer 'EA-Land' version? Are there any advantages?

    Wouldn't it be better to have one big world with all the cities instead of every citiy by itself?
  2. RHY3756547

    RHY3756547 FreeSO Developer Staff Member Moderator

    Our community wouldn't be big enough to fit multiple cities, I don't think. It's better to have one big happy family community than a really spread out one where nobody lives next to each other.

    Also, the EA-Land client is no longer being distributed. The TSO client, however, is - you can still download it from their FTP site and it has nearly everything that EA-Land did at its closing time.
  3. Afr0

    Afr0 Well-Known Member

    Yeah the biggest reason is that allthough some of us (myself included) have the EA-Land client, we're all really weary about hosting it because we can't predict the legal consequences of doing so.
  4. aidancheddar

    aidancheddar Active Member

    Aside from legal issues, EA-Land wouldn't be ideal for smaller server, due to both bandwidth and the amount unoccupied free space. It would literately be a desert.
  5. Tourniquet

    Tourniquet Member

    Why would it take more bandwidth? I don't think it would take much more resources if it's all one big city. Basically it's just a bigger map, where you need more zooming, but that's it?!
  6. aidancheddar

    aidancheddar Active Member

    It depends on the computer, and the person's ISP. Bugs aside, Sims Online suffered a lot of lag due to it's weak servers.
  7. Afr0

    Afr0 Well-Known Member

    It didn't have "weak" servers. The serverblades were top of the range. I have that from one of the devs.
    Which doesn't bode well for us running SimAntics.
    Then again, the TSO protocol was horrible, which was the cause of much lag.
  8. aidancheddar

    aidancheddar Active Member

    Ahh... I thought they were weak, or at least old for it's time, from what I heard when I was playing and the amount of maintaince the cities got. Then again, I was still new to MMOs at that point.
  9. francot514

    francot514 Well-Known Member

    Anyone can you give me link to download ea land pleaase i want to test with it and search for some iff files...
  10. aidancheddar

    aidancheddar Active Member

    The EA-Land download is a GB in size. It would be as hard to share as it is finally a good place to host the ISO image I mentioned last year. If anyone does have EA-Land, I wonder how possible it would be for Project Dollhouse to auto detect it's map, if selected and configure itself accordingly.
  11. Afr0

    Afr0 Well-Known Member

    Yeah, that'd probably be possible, but isn't a priority right now.

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