Recent content by damondamore

  1. damondamore

    FreeSO On Linux Natively

    I just wanted to say that I solved my issue. I downloaded the game files with Fatbag's GetTSO.sh. So, the only thing I can assume is that my windows files had something funky happen to them (indexing? maybe the OS compressed it on the disk?) Anyway the game is running and playable with low...
  2. damondamore

    FreeSO On Linux Natively

    I copied them from my windows install. And yeah I forgot to add the ./ when running it from the folder because in my brain all terminals are DOS 6 and it is still 1999.
  3. damondamore

    FreeSO On Linux Natively

    If I try to run freeso.command directly from the terminal I am told "command not found" (even if I have changed my directory and the file is listed by ls) however, if I set the permissions for the file to be executable then run it in a terminal that way the game comes up and I get the error...
  4. damondamore

    FreeSO On Linux Natively

    Trying to run the updater reports that it must run the game to download the files... however, the game throws the error before it can download the files making the update procedure impossible. Also I have tried using sudo and I'm getting the same thing.
  5. damondamore

    FreeSO On Linux Natively

    Sorry for the double post but here is a screenshot of the error.
  6. damondamore

    FreeSO On Linux Natively

    I'm getting an error saying that there's additional unparseable characters at the end of the string. I'm not sure where I went wrong, can anyone help?
  7. damondamore

    FSO Translations

    Will there be support for the following punctuation... » quote « and/or „quote“? Yes this is because German. Also please do not forget the ß.
  8. damondamore

    FSO Translations

    Hey I see there's a terribly old German translation I can pick up. It's only my second language but it's far easier to edit than translate if a native speaker wishes to improve it later. At the very least I know loöschenn is meant as löschen. Now just to figure out Github...
  9. damondamore

    I'm Leo Grün on the discord and in game.

    I'm Leo Grün on the discord and in game.
  10. damondamore

    TS1 Chunks

    So after some double checking and experimentation.... The game seems to index the used wallpapers somewhere in the data and then references them by a local id. When wallpapers did render "correctly" I neglected to verify that they were in fact the same as the target lot. They often were not...
  11. damondamore

    TS1 Chunks

    @RHY3756547 I copied the resource from a real working lot where the walls were correctly drawn. Unless I'm misunderstanding then the wall patterns should be valid when transplanted to another lot. Some wallpapers would draw correctly, others would not. I did just have a thought I will need to...
  12. damondamore

    TS1 Chunks

    By doing resource swapping here's what each arry resource appears to contain in practial terms of the game (this is not decoding but at least I can verify what data appears to be contained in them). 0 - altitude - Terrain Height 1 - floors - floors - If you open the IFF file you may find this...
  13. damondamore

    TS1 Chunks

    Rhy suggested I chip in with the sims 1 lot data so here I am. I can say based on spec docs I dug up that simi is the simulation data. However the game engine has a lot of unused "features" which don't explode and can be made to function - such as references to in game weather and temperature -...
  14. damondamore

    So, uh... who needs help?

    I totally understand that! I can possibly answer specific questions or help him throw hex values at the file and see what sticks. Most of what I know about lots is what (surprisingly!) isn't in the lot file. I see there's a thread so I'll pop over to that.
  15. damondamore

    So, uh... who needs help?

    Hey! I'm Damondamore you might know me if you're involved in the sims 1 comuinity as the world's slowest object hacker-- sorry about that I have a day job then I staff a convention and then I hack sims objects. I've worn many hats and as well as still actively hacking for sims 1 I an good with...
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