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  1. xXJDrocks450Xx

    Downtown Bars

    What I was planning on doing was allowing the player to freely walk around with the drink to find a seat or whatever else, and adding an interaction "Drink" to the sim when they wish to actually drink the drink. Problem is I can't call the drink subroutine in Volcanic sadly. If it gets added I...
  2. xXJDrocks450Xx

    Downtown Bars

    Oh sorry I must have been thinking of the wrong thing :P I see what you mean about sims taking long paths to tables, so I'll look into seeing about choosing where to drink it. No worries about the group talks, it was very easy to fix :)
  3. xXJDrocks450Xx

    Downtown Bars

    The milling around happens in Wait for Notify in my tests for some reason. It seems that param0 is being set to large number somewhere so the idle primitive waits for that many ticks. I'll look at that more today. I really want to get restock working but I can't because the dialog primitive is...
  4. xXJDrocks450Xx

    [Reupload] TSO/EA-Land videos in 720p

    It would be cool if FSO took a more TS2 OFB approach and made a purchasable second lot for just business related things, so that sims could go home to a house and go to work to their shop.
  5. xXJDrocks450Xx

    Downtown Bars

    I gotta thank you for putting so much time into this response, it really goes far! I'll take a look at it in a little bit and see if I can't maybe fix a few things. I'd really like to see this working, like I said. This could really liven up lots in the GS a bit :D
  6. xXJDrocks450Xx

    [ARCHIVE] Final Checklist Discussion

    I don't mean to get all sentimental, but I feel that now is a pretty appropriate time. (Sorry about the text wall) What an experience FreeSO and this community has been over the about 2 years I've had the honor to be included in this community. I remember fondly, the feeling of entering CAS for...
  7. xXJDrocks450Xx

    Downtown Bars

    This object patch looks really cool! Is this still ongoing? If not I would love to help you out in anyway I could, these bars look like great objects to have for parties and things like that.
  8. xXJDrocks450Xx

    Object Patches Thread

    I know what you're talking about, yeah sims in ts1 did walk a lot, and I seem to remember run being used rarely. The closest to this as far as I know in freeso is being able to change walk style to run or walk via simantics. (Like the soccer ball for example) Or of course you could just run...
  9. xXJDrocks450Xx

    Object Patches Thread

    Part of my Interaction Patches Bundle (Talk To + Whisper): Whisper Overhaul - Complete and Tested "You're a week late on this secret.. you know that right?" Changes More Reactions! The Second sim doesn't have to agree all the time... right? Either way, sometimes when you find out on a secret...
  10. xXJDrocks450Xx

    Object Patches Thread

    Initial Version: "Talk To" Interaction, Complete Overhaul - Done and Partially Tested Left: 1 'Round' of talking, Right: Added Animations to interaction Interactions in TSO work mostly like this: Relationship points are applied at the beginning of the interaction, after the result has been...
  11. xXJDrocks450Xx

    Object Patches Thread

    Regular Group Meal "Carry Serving" Fix - COMPLETE The Left GIF, represents Carry Serving, while the Right represents Eat. Not that many people use the carry serving interaction, nonetheless I have patched it so that you just pick it up and it doesn't push the eat interaction. CHANGES: This...
  12. xXJDrocks450Xx

    Object Patches Thread

    LAPTOP: 2+ Radio Stations Able to Play at the Same Time - COMPLETE For those who experienced this ear destroying bug, you may be happy to see it go. For those who haven't, you may be lucky to not have to suffer through it. CHANGES: Change to: Change Station Subroutine - Add Subroutine to tree...
  13. xXJDrocks450Xx

    [ARCHIVE] Final Checklist Discussion

    Don't we get enough naked people with FreeSO.ml?
  14. xXJDrocks450Xx

    Object Patches Thread

    Soccer Ball Rug Fixes - COMPLETE Features Currently: The ball can now drive over rugs, dance mats, hardship, and even the fabric of time itself, so basically everything besides objects that stick upwards from the ground! (Translation: Ball goes over dance mats and rugs) Balls bounce off of...
  15. xXJDrocks450Xx

    Object Patches Thread

    Spin the Bottle Remaster - In Progress Overview of above footage, and added functionality: Single player for this game will not allow you to spin the bottle, as there would be no point anyway! Single player is available for viewing purposes. The Sigh movement you see after the bottle is spun...
  16. xXJDrocks450Xx

    Object Patches Thread

    2 Unleashed Sofas - FIXED These had extra, nonfunctioning interactions that have now been corrected. DOWNLOAD: https://www.dropbox.com/s/aa35gfzwr5a4zj4/sofasunleashed.zip?dl=0
  17. xXJDrocks450Xx

    Object Patches Thread

    Cool I'll take a look at these.
  18. xXJDrocks450Xx

    Object Patches Thread

    Don't worry about it :) Whenever you get a chance, I'm open to doing it.
  19. xXJDrocks450Xx

    Object Patches Thread

    Yes the ball does bounce off of avatars and other surfaces as well. I would be more than happy to make the net functional, we just need that Run Tree by Name :P
  20. xXJDrocks450Xx

    Object Patches Thread

    Telemarketer - Initial Crash - FIXED Fixes the crash when placing and moving Telemarketer Station object. Download: https://www.dropbox.com/s/b18qkm3aq0abg0o/telemarketingstation.piff?dl=0
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