Search results

  1. bigl2369

    I hope this project works out well.

    Physics is a combination of matter, geometry, and math. The physics is all very realistic and done on the server. If anything else was the case it would be impossible for you to play a match of halo or call of duty. There aren't any physics in the sims games but that doesn't mean that...
  2. bigl2369

    I hope this project works out well.

    I don't think that's how it works. Your implying that the client has to be told to do everything. I think its a common misconception that clients simulate whats on the server. The client is actually playing on the server. What you see on your screen is exactly the same thing that is on the...
  3. bigl2369

    I hope this project works out well.

    Fatbag I disagree with your comparison to online FPS. I do not believe that you are seeing a simulation of the server but rather that you are playing on it. I also do not think that the data streams have been set to only every few seconds. I think the people on this project have very strange...
  4. bigl2369

    I hope this project works out well.

    I think you need to focus on whats important and that's reverting the game back to the way it was when it was online and there were paying customers. If you can't do that I honestly think you should scrap the project. Who informed you that TSO was using their data streams to "sync...
  5. bigl2369

    I hope this project works out well.

    So multiplayer will be a simulation. Don't most games work by letting everyone play on the server instead of syncing to it? Oh so this project is never going to be done...
  6. bigl2369

    I hope this project works out well.

    So the game is not currently multiplayer. After you login and create a sim it ports you to a lot debug mode. Or is it different than this? Thanks for going into detail in reference to my breakdown of the game. But you didn't comment on how long you thought it would take.
  7. bigl2369

    I hope this project works out well.

    A bunch of features in the game: objects, skills, needs, interaction between sims, build mode, buy mode, jobs, chat, time, account, city view. Could we get something describing how those features work now and when they're thought to be done? Let me ask some questions. Objects: Can you...
  8. bigl2369

    I hope this project works out well.

    I miss TSO and it would be so excellent if someone was able to write a functional engine for it again. It would be so cool if you guys could get it back online with all of its features working again.
  9. bigl2369

    Anyone can contribute to PD

    Keep evolving!
  10. bigl2369

    Anyone can contribute to PD

    They allow other people to change the open source code. They probably have code that they save offline just in case the open source project on github gets screwed up. Or am I uncorrect in assuming that you(or anyone) can change the github files?
  11. bigl2369

    When will the servers be online?

    I'm assuming that when you try to login and it stops at 25 percent it means that the servers are not online. At least that's what the FAQ in the releases section says. The FAQ in the releases section says that the login server is down if it only goes to 25 percent. Now there is also something...
Back
Top