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    Merry Christmas :)

    Wow. This looks just awesome! What a great pack and complete rig
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    Microtransactions

    Money for in-game money? A huge NO. On the other hand paying for some extra features would be fine so people can support the development.
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    FSO-Playtesting Server, We're Back!

    Maybe a bit, but after what happens to Daily Life section then he has an excuse for sure. Waiting patienly or contributing in some sort of way (for me/my opinion), would be beter instead of making tiny posts with no actual reason. *returns back to his cave.
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    Is FreeSO dying?

    Too bad. I guess we should delete our accounts then. LetsRaceBwoi you may lead the way. Nice meeting you people.
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    [ARCHIVE] Road to Live Release

    *Dark_Kostas uses defibrillator on RHY3756547 *RHY3756547 has been revived and development may continue
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    Can you use Hamachi to make TSO servers?

    Probably yeah. Just use the hamachi IP instead to connect.
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    Perhaps an idea for the future!

    Playing LAN should already be possible. Instead of connecting to your global IP you can connect from another PC in the same network using your network IP for example 192.168.2.2
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    [Cancelled] Fansite project : TSOWorld.net

    Cause you have to move your head left and right while reading something similar to being at a cinema and watching a movie at the front row. I anti-demand it as well.
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    [ARCHIVE] SimAntics & World Development

    You can make a Protocol version and increase it each time you change something about packets. If client's protocol is < than server's then kick. That's how most MP mods work (sa-mp, iv-mp, ets2mp, m2-mp, jc2-mp)
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    [ARCHIVE] SimAntics & World Development

    Progress is just epic. I liked the transition in the end with the fire from left to right. It's just amazing how far project has gone and so fast.
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    [ARCHIVE] SimAntics & World Development

    SimAntics is the engine of the "sim movements and actions". XNA is the graphics engine and C# its language. Everything is in real time from the game, you can see some videos in previous pages!
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    Version 0.1.18

    Don't forget people to change the IP to 173.248.136.133. Also i think you should check the updater cause the "Can't find manifest" is annoying, on each update you have to reinstall the client to update. One note, wouldn't it be better to have the client running at its own folder? Now there's a...
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    Command / script to find out if login is down

    BTW as i said to Afro already and i confirmed myself as the server is now online, my webspace doesn't support sockets(which are used to ping the server). I guess i'll find another way, or maybe send the script to afro's webspace if he wants.
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    Command / script to find out if login is down

    Pinging is a bit inaccurate as it pings the computer and not the connection of the port. So if the computer is running it will always send you a pong back. Indeed that's the IP.
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    Command / script to find out if login is down

    You gave me an idea. As the site is on php we can have this for banner, or somewhere at the top of the website. Edit: BTW the image is dynamic pinging the login "server : port" as my signature(works with the game i am playing).We should also have the icon as favicon ;)
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    [ARCHIVE] SimAntics & World Development

    I had changed the login server to the online one, so i don't know what happened. I'll do more testing on local login server to see what i can catch up. No, i am on 64bit.
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    [ARCHIVE] SimAntics & World Development

    I just compiled it as well using x64 and i am having "no issues"(got some errors from unknown primitives etc). Btw the starting project should be TSOClient instead of GonzoNet, so you can actually debug it by hitting the play button. BUT, While trying to run it from the installation...
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