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  1. Christopher

    Active server page

    Hahaha! TSO / Sims 1 graphics are simply a novelty at this point, and the 3D graphics rendering which is utilized by Sims 2 is dated when you compare it to the newer 3D rendering technologies in the later Sims games and in the rest of the gaming market. The 2D graphics of Sims 1 are, dare I say...
  2. Christopher

    [ARCHIVE] Road to Live Release

    But more importantly -- how did you get the magic fruit tree?
  3. Christopher

    [ARCHIVE] Road to Live Release

    Modifying the resolution in the config file is no longer an option -- how can we make the resolution of the game 800x600? The 1024x768 is too tall for my laptop screen. Or is there a full screen ability? Edit: Nevermind, i'm literally blind. Thanks!
  4. Christopher

    Active server page

    Piggybacking on RHY3756547's post saying that we should be more scheduled with our play-tests, I think we should compile a list of people who have operating servers that are periodically on (like mine, and a few other peoples) and have a page dedicated with those links, but more importantly...
  5. Christopher

    [ARCHIVE] Road to Live Release

    Cool. So impressed with the work your doing here!
  6. Christopher

    [ARCHIVE] Road to Live Release

    I feel like the example at 5:10 in the video would be better to have the sims allowed to cross through each other in that scenario, it seems inconvenient to have the tunnel completely blocked because a sim is there. What if they don't move! Or would the system take over that sim and move them...
  7. Christopher

    chrisokotso.ddns.net on build 127 open this evening

    Come on by! It's 6:30pm now, and I will leave it open and be here off and on this evening. chrisokotso.ddns.net Build 127 (http://servo.freeso.org/repository/download/ProjectDollhouse_TsoClient/190:id/dist-127.zip)
  8. Christopher

    [ARCHIVE] Road to Live Release

    Are we able to apply all of these fixes and improvements, or are we to wait for official releases that you create? How often do you create these public releases (like 98)? Thanks, and amazing work!! I wish there was a way we could support or help.
  9. Christopher

    TheSecMan's Server Post

    What time zone?
  10. Christopher

    How do I properly "debug" when asked for a variable?

    With a screen like this, how do I select 0 or 1 or 2 to process the force-state?
  11. Christopher

    Playtest now!

    Back down for now.
  12. Christopher

    Endless stories??

    Did anyone else realize that you can create more than 2 stories in this FreeSO? Lol, it just keeps going higher and higher. I'm into it. But is it a bug?
  13. Christopher

    Playtest now!

    Launching now, come and join!
  14. Christopher

    Playtest now!

    Server going down for now.
  15. Christopher

    Playtest now!

    @ Is it normal that people who connect to my server arent able to click anything? They can purchase objects but not interact. is that something that the home owner can only do at the moment?
  16. Christopher

    Playtest now!

    It's working, population 2!
  17. Christopher

    Playtest now!

    Still open -- build 98, chrisokotso.ddns.net ! Let me know if you arent able to access it so I can see whats going on. Should work though!
  18. Christopher

    Playtest now!

    All should be working, I tested my open port:
  19. Christopher

    Playtest now!

    Build 98 server running, if all is working correctly, you should be able to join with chrisokotso.ddns.net
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