Search results

  1. bigl2369

    Stuck on 25% (Attempting EA.COM authorization)

    Doesn't the client update itself? I thought you said when its stuck at 25 percent it means the servers down.
  2. bigl2369

    Wheres the link for the TSO download?

    It's not my dog, I got that photo from google images so I have no idea.
  3. bigl2369

    Wheres the link for the TSO download?

    With SWGEmu you have to pirate the client with a torrent.
  4. bigl2369

    Wheres the link for the TSO download?

    But does that mean that no one will be able to play PD unless they downloaded it first? Or would you distribute it?
  5. bigl2369

    Wheres the link for the TSO download?

    Whats gonna happen if that link goes dead?
  6. bigl2369

    Wheres the link for the TSO download?

    http://largedownloads.ea.com/pub/misc/tso/
  7. bigl2369

    Wheres the link for the TSO download?

    Why not put that here http://afr0games.com/wordpress/
  8. bigl2369

    I hope this project works out well.

    Do you think theres any chance that you might be wrong? I don't think theres any chance of you proving me wrong.
  9. bigl2369

    I hope this project works out well.

    LOL I'm done too. This shouldn't turn into a bickering match. And I've redited my posts several times to eliminate harshness. Theres no further it can go because you guys believe what you believe and I believe what I believe. And I don't think we're changing our minds.
  10. bigl2369

    I hope this project works out well.

    You guys seem to think that there was some sort of special syncing in TSO and I don't. You provide no proof that you know what your doing because you have yet to deliver a product. You also claim that you don't "know how to emulate a server". Whatever that means. Whether you will be...
  11. bigl2369

    I hope this project works out well.

    So when can I tell someone their wrong? When I know everything there is to know in the industry and can emulate servers or develop my own single player, tcp/ip, or server based games? Or when I can mod games? Or when I can model/animate? Or when I can develop applications and web pages...
  12. bigl2369

    I hope this project works out well.

    You weren't even making things clear. You've just now provided an explanation that you can't emulate the server because you don't know how to, so instead have to recreate it from scratch. I was under the impression you were trying to improve on a system that didn't need improvement. I was...
  13. bigl2369

    I hope this project works out well.

    I just don't think you should be trying to implement anything different than what was done in the original game. I loved the entire experience and so did a whole bunch of other people. It doesn't need to be improved upon. Your making it seem like you think TSO servers weren't any good. Or...
  14. bigl2369

    I hope this project works out well.

    Maybe you guys are geniuses who will develop a good new revolutionary server protocol or whatever I don't know. Or maybe you think that your trying to mimmick something that's occasionally or frequently done. I don't understand your intentions. Maybe its a faster/better system. Maybe you...
  15. bigl2369

    I hope this project works out well.

    The only other project I know about where they emulated a server was Star Wars Galaxies. Its actually very successful swgemu is. Their big thing was sniffing packets of information. They never said any crap about requiring the client to run a simulation and having the server perform client...
  16. bigl2369

    I hope this project works out well.

    At first you said you thought that you thought TSO made the client simulate the server. Now your saying that they probably didn't. You also said it would be weird to see all the object scripts built on the client server. I don't see any harm or benefit to it myself. I promise you that the...
  17. bigl2369

    I hope this project works out well.

    I suppose it is possible that there are various ways for servers to sync a streaming multiplayer experience with all of their clients. When people start talking about ticks and bytes and workload it doesn't make sense to me. I barely even have a concept of how games are made. Theres physics...
  18. bigl2369

    I hope this project works out well.

    I'm no expert and I've never made a game myself but my understanding is this: The clients takes player input. The server executes the input. Everyone sees whats happening on the server. The server makes a database of things that happen involving inventory, money, experience etc. When he...
  19. bigl2369

    I hope this project works out well.

    Computers aren't as procedural when they use floating point math because of hardware. What does that even mean? As long as you have a 400 dollar computer with a good install, then your golden. Define procedural. And what do floating decimals have to do with a computers performance? I assure...
  20. bigl2369

    I hope this project works out well.

    How did you get your original codebase? Are you just editing script or are there other tools and software involved? How do you run the server? Do you think you'll be successful?
Back
Top