Might you be able to explain what Serialization means in this context?I'm giving serialization a shot. You won't be able to save lots to disk until the other stuff is done (don't want to start versioning til we're remotely stable) but the networking will be able to sync with them instead of blueprints + history.
That would be amazing.This is something which I did out of boredom. It is the UI including the pipette that would be nice to be a future feature in future builds of FreeSO.
Might you be able to explain what Serialization means in this context?
Serialization is the process of converting an object into a stream of bytes in order to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.
Yeah.Thew changes are nice in all but MAN, why is my sim alway's get stuck walking in place has a stiff toy soldier? especially with trying to walk across sector's, anyone else having this trouble with build 139?
Instead of complaining that an issue hasn't been fixed despite never being mentioned before, you could provide a way to reliably reproduce the problem.Thew changes are nice in all but MAN, why is my sim alway's get stuck walking in place has a stiff toy soldier? especially with trying to walk across sector's, anyone else having this trouble with build 139?
Will be interesting to see whihc serialization method you will use, also this will not include store characters data into database, there should be one for the server anyway??I'm giving serialization a shot. You won't be able to save lots to disk until the other stuff is done (don't want to start versioning til we're remotely stable) but the networking will be able to sync with them instead of blueprints + history.
Database ops will be separate, and generally only occur when a sim connects to or leaves a lot. The serialization covers transferring the state of active lots with sims on them, and saving lots to disk when everyone leaves.Will be interesting to see whihc serialization method you will use, also this will not include store characters data into database, there should be one for the server anyway??
It's happening with just about any object I try and interact with that's no straight in-front of my sim, why would I need to post a Gif or whatever picture of it if the bug happens with just about EVERY object now? I'm just gunna assume I need to reinstall ~_~Instead of complaining that an issue hasn't been fixed despite never being mentioned before, you could provide a way to reliably reproduce the problem.