zero35
Active Member
so this development log is Rhys parts of inner portrayal also...lonely Santa robot developer?Gay? GAY?
Nope! Ever been so lonely you cuddled with yourself? DON'T JUDGE
so this development log is Rhys parts of inner portrayal also...lonely Santa robot developer?Gay? GAY?
Nope! Ever been so lonely you cuddled with yourself? DON'T JUDGE
Next build includes an implementation of Find Best Action, which is now possible thanks to the permissions system. Adds free will for pets.
pets free will in TSO aren't always enable?Next build includes an implementation of Find Best Action, which is now possible thanks to the permissions system. Adds free will for pets.
I was stuck at joining property forever. Then somehow I got in long enough to do a couple preserves. I tried to zoom out and I got two big black blocks on me. Tried to rotate left, everything went black. Uninstalled and reinstalled dist 299. Back to stuck at joining. Went to #301 and got these messages.Work in progress, build #300 will ditch BASS.NET:
https://vid.me/JLOm
It shouldn't really be all playing at once. Need to find out how it deals with it in TS1.
Charvatia keeps forceclosing on me, any idea why?From discord:
New version is out, along with Charvatia 1.1.0:
https://dl.dropboxusercontent.com/u/12239448/charvatia_1_1_0.zip
New commands:
/close : Safely closes the server. (use with charvatia!)
--- CHANGING PERMISSIONS ---
/admin name : Make the specified sim an admin (build roommate with access to these commands AND BANS).
/builder name : Make the specified sim a roommate with build permissions.
/roomie name : Make the specified sim a roommate.
/visitor name : Make the specified sim a visitor.
Lots are now double saved to /Content/LocalHouse/name.fsov, and name_backup.fsov. If these fail, loading will fallback to the blueprints.
stubdb.fsodb will be saved to the local root directory, also with a backup.