Very attractive exterior!
What in the world is happening with that roof? Is there another floor above casting a shadow onto parts of it?
Very pretty place. I'd love to see the inside.
It's a bug with minimum lighting. It uses a rather complex shader that does some bit operations on a roommap - here it seems to be taking data for the wrong floor entirely. It will likely be replaced with a lightweight version of FSO lighting soon.Very attractive exterior!
What in the world is happening with that roof? Is there another floor above casting a shadow onto parts of it?
Very pretty place. I'd love to see the inside.