Raeven
Well-Known Member
I threw this together for myself and thought someone else might also find it useful.
Essentially it's a couple of cubes and planes in blender.
One cube is coffeetable height. This is also seat height.
The other is table height (which is also counter, desk, and end table)
There is also a plane showing the full height of a wall (so you can keep from busing through ceilings)
The .blend file is a copy of Rhys' template (which his example object removed and these objects added).
I also included a(n optional) piff. This allows you to check it out in-game if you want. It patches a 1 tile rug (a gameshow arrow) so the object can intersects with other objects, giving you a more accurate comparison.
For those who prefer to not download the whole template over again:
Coffee table Height cube was scaled down to .5 on the Z
Table height cube was scaled down to .8 on the Z
The full wall height is plane is 5.8 blender units tall.
Essentially it's a couple of cubes and planes in blender.
One cube is coffeetable height. This is also seat height.
The other is table height (which is also counter, desk, and end table)
There is also a plane showing the full height of a wall (so you can keep from busing through ceilings)
The .blend file is a copy of Rhys' template (which his example object removed and these objects added).
I also included a(n optional) piff. This allows you to check it out in-game if you want. It patches a 1 tile rug (a gameshow arrow) so the object can intersects with other objects, giving you a more accurate comparison.
For those who prefer to not download the whole template over again:
Coffee table Height cube was scaled down to .5 on the Z
Table height cube was scaled down to .8 on the Z
The full wall height is plane is 5.8 blender units tall.
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