xezno
Member
OK, because you guys are asking for the compile info, here is what I did to compile my Project Dollhouse:
OK...
Download the github repo: http://github.com/Afr0/Project-Dollhous ... master.zip
Then, extract it to /PD
Now, download VC# 2008.
You need to install XNA Gamestudio 3.1, and BASS.Net. You don't need Lua for Windows anymore, nor do you have to worry about copying the Lua scripts (or do you? I cannot honestly remember if we're still using Lua or not. I think it is being used to read settings.)
Then, look in the README.txt file and see what else you need to do.
Next, install ProjectDollhouse.otf from Content\Fonts!
Finally, open up Visual C# 2008, open the TSOClient.sln file from /TSOClient and click the little |> button.
You SHOULD have Project Dollhouse.
I had an error: DirectX 9 is not supported.
;( NOOOOOO
Well, NIOTSO is OpenGL, so I might have some luck there.
I might make my mod and release it to the public with a server that I will set up.
The mod will probably be like a DISCO thing.
Or what about adding a DSi?
Please give your ideas for a mod in the ideas thread.
OK...
Download the github repo: http://github.com/Afr0/Project-Dollhous ... master.zip
Then, extract it to /PD
Now, download VC# 2008.
You need to install XNA Gamestudio 3.1, and BASS.Net. You don't need Lua for Windows anymore, nor do you have to worry about copying the Lua scripts (or do you? I cannot honestly remember if we're still using Lua or not. I think it is being used to read settings.)
Then, look in the README.txt file and see what else you need to do.
Next, install ProjectDollhouse.otf from Content\Fonts!
Finally, open up Visual C# 2008, open the TSOClient.sln file from /TSOClient and click the little |> button.
You SHOULD have Project Dollhouse.
I had an error: DirectX 9 is not supported.
;( NOOOOOO
Well, NIOTSO is OpenGL, so I might have some luck there.
I might make my mod and release it to the public with a server that I will set up.
The mod will probably be like a DISCO thing.
Or what about adding a DSi?
Please give your ideas for a mod in the ideas thread.