As far as I know, Rhys is probably going to try and make the game less skill-oriented so we can have some fun, so that there is less need for skill lots.I really miss this game. I would gladly pay a subscription to play this again. Soooo many memories. And so many hours spent in my charisma skill house lol #1 on Calvin's Creek!
They'll still exist, things will just be less punishing and I'll try to make there more to do. Custom content is an obvious addition, and should make for some interesting changes to the economy/gameplay.
tfw someone finds an exploit and ruins the server thanks to them having a maxed out walletThey'll still exist, things will just be less punishing and I'll try to make there more to do. Custom content is an obvious addition, and should make for some interesting changes to the economy/gameplay.
Both. SimAntics objects will have to be approved, along with (hopefully) a lot of other objects (we don't want sofas covered with dicks obviously). Rhys/Zack are going to include some CC when it's fully implemented.I also hope custom means, the devs, and not players for some ea land type stuff. That just turned me away from the game. There are already so many games out there with user created stuff in a sims like world.
Or something not really suitable graphically with the graphic engine of game, example :Both. SimAntics objects will have to be approved, along with (hopefully) a lot of other objects (we don't want sofas covered with dicks obviously). Rhys/Zack are going to include some CC when it's fully implemented.
I guess. They'll have to be moderated.Or something not really suitable graphically with the graphic engine of game, example :
View attachment 927 This ugly 2D object that doesn't look like the other objects preinstalled...
I have a CC request, inspired by the one true Jevs. You really do not want to know what it is...Yes, graphic quality will be part of the acceptance criteria. The sprites will need to be at least created and rendered in 3d and of at least the base game's quality to be accepted.