FreeSO Open Beta kicks off on January 6th!

Rhys

FreeSO Developer
Staff member
Moderator
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http://freeso.org/freeso-open-beta-kicks-off-on-january-6th/

Discussion for the blog post above. Share your thoughts!

It's been a really long road, and there's no way we would have got this far without your support. Looking at the SimAntics and World Development thread, it's hard to believe it was years ago when I was first working on getting watering plants to work, or the basic idle loop interaction. Only a little while longer til we can bring it back for real. Thanks for playing so far!
 
i just hope we are able to use an entire lot by demolishing the sidewalk and street and still able to move the telephone/trash/mailbox
 
The lot size has increased to be what TSO would have had without the border, but with an added border for roads added by us, and the mailbox will rotate to face wherever the road is. You can also build right up to the footpath.

I'm looking into fixing the mac version. Poogly has been looking into the Monogame issue, and I think he got the game working with a few notable bugs. I'll look at it myself some time before launch.
 
Just built myself a gaming rig a couple of weeks ago and here comes the announcement. Almost perfect timing!

PS: Rhy, Bravo! You never give up and I do admire that about you.
In my sport we call someone like you a "dog". One that bites and doesn't let go.
Just to avoid confusion - "dogs" usually become champions.
A big "THANK YOU" to you and to all who have contributed in any way, shape or form to this dream becoming a reality.
 
I'll be there! Hopefully it goes as planned! I'm pumped. :) Thank you for all of your hard work guys and girls..
 
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