Misc Projects

zc456

Well-Known Member
As of right now, all misc projects that aren't Sims will be put here in order to keep flooding down. previous threads, such as Pong, RazorBlue, and Viewer Launcher, have been merged into this thread.

Pages
1 - 3: BlackRaccoon (formally Pong)
4 - 5: RazorBlue
5: Everything else...
 
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I wanted to make a 2D game in engine that came with it's own designer. But I couldn't be bothered to wait for the 2.x version that hadn't been built yet, due to incompatibilities, and decided to take another jab at MonoGame. I so followed a tutorial for creating Pong - can't get any more basic then that - but I willingly stopped at the final step. I stopped at te final step so could spin the rest my own way (as shown above) and learn by trial and error.

OMFGBBQ. HYPE, HYPE, HYPE!!!1!11!!1
Just kidding.
 
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This is really good and it's nice to see that you're trying your hardest to learn Monogame, and you've done a good job. Are you going to add a score counter or nah though? In my opinion it doesn't feel right without one. Nice balloons.
 
You could start messing around a bit with the game, maybe adding particle effects when the ball hits a paddle. All you'd have to do is keep a list of all particle effects, so you can update and draw them all.

Make them have parameters like position and velocity, and alpha. The alpha could decrease every time the particle is updated, and eventually delete when the alpha reaches 0. The particles would start at the ball when it hits the paddle, and have a random starting velocity. You could also add gravity to the particles by changing the Y component of the velocity every update as well. You'll see what I mean when you mess with it.
 
Thanks. Background is just a place holder. And eventually they'll be a score.
Keep the background, I honestly like it. It encourages the user to have fun, which is what is missing in some games.
Rhys' particle idea is on point too, and he's given you a very nice idea to play with. Experimenting is pretty much key to game development.
 
LRB, I've followed lots of your posts. I have to say, I only came back to post because you're pretty funny man. Do you bold your posts now because of one response saying you overused italics? I guess I'm just sleep deprived but I'm still laughing.
 
I don't know how baloons are suddenly making games fun (I wonder if it works with funerals too).

@zc456, nice try. I mean, at least we know you're trying, not just - IMA SUPPA DEV, AWESOME AT STUFF.
As Rhys said, since engine seems working fine, it's nice as a conceptual playground. Particles, motion blur, shaders. What about adding a nice theme, or... make it a pong in reverse, something creative.
 
I don't know how baloons are suddenly making games fun (I wonder if it works with funerals too).

@zc456, nice try. I mean, at least we know you're trying, not just - IMA SUPPA DEV, AWESOME AT STUFF.
As Rhys said, since engine seems working fine, it's nice as a conceptual playground. Particles, motion blur, shaders. What about adding a nice theme, or... make it a pong in reverse, something creative.
If you're referencing me, if I wasn't trying Bullit (now NitroDM) wouldn't have existed. It took me weeks to get the lighting, bullet, character, menu and control systems working flawlessly. Also don't try balloons and funerals... Probably wouldn't go well.
 
LRB, I've followed lots of your posts. I have to say, I only came back to post because you're pretty funny man. Do you bold your posts now because of one response saying you overused italics? I guess I'm just sleep deprived but I'm still laughing.
was the funny part sarcasm?
Also the reason I used bold is because it stands out more than italics and shows emphasis better. If you want your dose of italics, I can happily post solely in italics if enough demand is generated.
 
was the funny part sarcasm?
Also the reason I used bold is because it stands out more than italics and shows emphasis better. If you want your dose of italics, I can happily post solely in italics if enough demand is generated.

Hah, no dude, I'm being serious. I can't tell if you're serious half the time.
 
He's definitely serious. I was surprised too until the sheer weight of the realization that someone could actually act like this completely crippled me.
 
At first I thought he was just genuinely messing around, like pretending to be that angry poster who is agitated by anything, or highly antagonistic for no reason. Sometimes it seems like he's that stereotypical defensive person who is insecure because they have nothing to back up their claims with. I thought surely it had to be a joke persona.

I don't understand why bold or italics would help emphasis. Emphasis on certain words? Any word in any sentence could be italicized or bolded, depending upon how the person reads the sentence. I'm crippled too.
With laughter.
 
At first I thought he was just genuinely messing around, like pretending to be that angry poster who is agitated by anything, or highly antagonistic for no reason. Sometimes it seems like he's that stereotypical defensive person who is insecure because they have nothing to back up their claims with. I thought surely it had to be a joke persona.

I don't understand why bold or italics would help emphasis. Emphasis on certain words? Any word in any sentence could be italicized or bolded, depending upon how the person reads the sentence. I'm crippled too.
With laughter.
Sometimes I don't mean it (see Rhys is illuminarty) but some times I do.
¬_¬ I hope that's sarcasm as well. Whatever happened to releasing that "flawless" code of yours, anyway?

P.S.
No raging. Last thing I need is another closed thread.
Not raging, and no sarcasm, creating bugless code at the same time as schoolwork is a nightmare.
 
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