Polish translation

Snake[PL]

New Member
Hi there.
I'd like, to do a Polish Translation of FreeSO.
I write infos here, but It was to be created program to create translations.
There's any info about that??
CreatingTranslation in notepad, there were deficiencies in characters.

Sorry for my english.
 
I just start working on translation, and I have problem.
I write this before about polish special letters.
Like you see there is a "*".
I used Ż in translation and now I have star :D

 
Current font doesn't correctly support accented characters. We're going to switch to freetype rendering some time in the future, so just continue writing the translation with the accented characters.

If you want to distribute it for current use, find replace all of the accented characters with english ones as a workaround, but you should keep a copy with the accented characters available since they will definitely be supported in the future.
 
I see, but I think Maxis / EA always support Polish language in the sims.
In files I found something.

File: res_language.h
/////////////////////////////////////////////////
// Resource language identifiers

// ***Warning*** this file is parsed by cGZResMgrRTParser.
// Do not use any syntax other than line comments and lines
// of the expected form.

// The langauge codes need to exaclty match codes in IGZLanguageManager.h
// The are declared here so RT files may {include} them.

const Sint32 kRes_LanguageDefault = 0;
const Sint32 kRes_LanguageUSEnglish = 1;
const Sint32 kRes_LanguageUKEnglish = 2;
const Sint32 kRes_LanguageFrench = 3;
const Sint32 kRes_LanguageGerman = 4;
const Sint32 kRes_LanguageItalian = 5;
const Sint32 kRes_LanguageSpanish = 6;
const Sint32 kRes_LanguageDutch = 7;
const Sint32 kRes_LanguageDanish = 8;
const Sint32 kRes_LanguageSwedish = 9;
const Sint32 kRes_LanguageNorwegian = 10;
const Sint32 kRes_LanguageFinnish = 11;
const Sint32 kRes_LanguageHebrew = 12;
const Sint32 kRes_LanguageRussian = 13;
const Sint32 kRes_LanguagePortuguese = 14;
const Sint32 kRes_LanguageJapanese = 15;
const Sint32 kRes_LanguagePolish = 15;
const Sint32 kRes_LanguageSimplifiedChinese = 16;
const Sint32 kRes_LanguageTraditionalChinese = 17;
const Sint32 kRes_LanguageThai = 18;
const Sint32 kRes_LanguageKorean = 19;
 
I see, but I think Maxis / EA always support Polish language in the sims.
In files I found something.

File: res_language.h
Probably carried over from the original Sims when they used the engine and never got removed. Could someone check if the same header file is in TS1 to confirm? Looks like a setting for languages, must've been used in a config file somewhere i.e. Language = 15 for Polish (pseudo!)
 
Back
Top