aidancheddar
Active Member
This is a hacked together - but well formatted - ebook. It's designed to be used as guide and is meant to be read in any order. It covers almost everything but shading. As well going deep into logic behind the game loop and GameTime. Now included the C# crash course which covers everything in the order it was presented Both now have very nice (updated) covers, imo.
http://rbwhitaker.wikidot.com
https://www.dropbox.com/s/arpo6evgijafwew/RB Whitaker XNA Crash Course.epub?dl=0
https://www.dropbox.com/s/ot9kb43ouc7nz1t/RB Whitaker C# Crash Course.epub?dl=0
http://rbwhitaker.wikidot.com
https://www.dropbox.com/s/arpo6evgijafwew/RB Whitaker XNA Crash Course.epub?dl=0
https://www.dropbox.com/s/ot9kb43ouc7nz1t/RB Whitaker C# Crash Course.epub?dl=0
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