SimAntics Exception

FreeSO doesn't implant more complex object interactions. As a result, the game throws exceptions. This use to crash it constantly but it's now been suppressed into this little in-game window. At the moment, this is normal and nothing to worry about.
 
The roulette table and various other TSO objects use UI elements managed by a "plugin" system. Since these objects won't work anyways (ones with functioning scripts just have the sim end the interaction early) they haven't been tested and might just crash the interaction.
 
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