aidancheddar
Active Member
This is just some random idea after watching Space Quest videos and playing a little bit this morning. XD
I had an idea of maybe, one day, making an adventure game based on the TS1 engine. Seems like it'd be kinda fun considering you could do almost anything with the engine. I'd prohibit build mode, though, unless you buy your own plot of land, and limit buy mode to certain areas, like in the mobile games, but, unlike the mobile games, expand beyond just a simple town and maybe even explore SimCity or the Arcologies from SC2k and 2013.
With a bigger, more relatable but bigger bad guy, then simply some rich due. Make Simoleans simply a means of trade and not the end goal of buying a bigger house. Ya' know, really flush the Sims universe beyond Bella. Though, still stick to it's roots with buy mode stuff. Since the storytelling seems possible without interrupting the core game play.
I had an idea of maybe, one day, making an adventure game based on the TS1 engine. Seems like it'd be kinda fun considering you could do almost anything with the engine. I'd prohibit build mode, though, unless you buy your own plot of land, and limit buy mode to certain areas, like in the mobile games, but, unlike the mobile games, expand beyond just a simple town and maybe even explore SimCity or the Arcologies from SC2k and 2013.
With a bigger, more relatable but bigger bad guy, then simply some rich due. Make Simoleans simply a means of trade and not the end goal of buying a bigger house. Ya' know, really flush the Sims universe beyond Bella. Though, still stick to it's roots with buy mode stuff. Since the storytelling seems possible without interrupting the core game play.