TSOClient Crashes.

Sigh.
Did you install .NET Framework 3.5?
I'm not even sure it is supported by Windows XP.
 
I need help as well since I log into the client or I use the lot debug but it has been crashing for weeks and I haven't been able to it out. All it says everything is "TSO Client is not responding"
 
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Lot debug is still very unstable.
Is it saying "TSOClient is not responding" when you're loading the city? That could indicate your PC doesn't have the neccessary hardware.
Specs, please!
 
Okay my specs are below, the reason I am crashing is I am logging in which "SoraBurns" and when click I enter to sign it in it crashes.

OS: Windows 7 64Bit PC
CPU: Intel(R) Pentium(R) CPU P6100 @ 2.00GHz
CPU Speed: 2.0 GHz Performance Rated at: 3 GHz
RAM: 5.9GB
Video Card: Intel(R) HD Graphics
Direct X: Version 11.0
 
Hm... I'm not sure.
If anything, your videocard is a problem. But your specs seem ok.
I'm just worried because you say it's not responding.
 
Its weird because I can play the original Sims, so I don't understand whats diffrent with TSO?
 
Then what should I do? I do have the installation files backed up for TSO and the some of the files for PD.
 
Network code is still buggy. You can't play the game at this point in time either way.
Please just wait until the game is more stable. Unfortunately there's not much I can do to debug the problem with your description.
 
SEND DON'T SEND ERROR REASON : WİNDOWS 32 BİT

PROJECT WORK ON 64 BİT WİNDOWS :):) I FORMAT MY PC TO 64 BİT AFTER I OPEN PROJECT AND I SEE İTS WORK IM HAPPY :):):)
 
This is strange, most people have been complaining about the game (specifically, the updater) not working on x64, not the other way round o_O
 
Doesn't work for me. Windows 8 is my favorite Windows OS so far and if that's the problem then I won't give it up.
 
I downloaded XNA 3.1 because it came with Project Dollhouse. I do have other games with other versions of XNA.
 
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