Version 0.1.19

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gergo: No idea. Servers are running.
SoraTSO: Make sure you're running the updater as admin. Unfortunately it is a bit unstable atm. I think there are other members that could be more helpful, actually.
I don't no... But working with the default username/password
else... default username/password, after the charactermenu:
tso load másolata.png
me too
(Win7 x64, 0.1.20)

Edit: myUSERNAME, myPASSWORD:
tso6.png
 
Hmm, whenever I try and install it, it crashes at 50% after the character creation screen and then I cant open the Project dollhouse client until reinstalling everything.

Not sure if I'm doing something wrong or if something is faulty
 
Sigh... updated the client 1.20, verified ip address, I know I must be doing something wrong but it seems to be stuck at 25% when I log in. But I have access to the Simantics & Lot Debug ... any ideas? thank you :) :D:p
 
Server crashed because someone tried retiring a character that had already been retired!
Fixed now.
 
I'll download the release on my laptop and see if the lot debug mode works.
 
Come on man , I can't have a chance to see the TSO. Always stuck at 25% or the old time I was stuck at entering the world in 50%.
 
Things appear to be working fine for me. Remember that this version has the experimental room portal routing, which will make it nigh on impossible to test anything in the house (doors don't quite work correctly yet so sims get stuck routing through them)
upload_2014-8-1_19-48-18.png
upload_2014-8-1_19-51-43.png
upload_2014-8-1_19-53-2.png

Group serve almost works but the game crashes when the sim attempts to enter the kitchen door. I really should have done this before I started porting to monogame.

Also lol @ my testing of the water tile still being there...
 
Come on man , I can't have a chance to see the TSO. Always stuck at 25% or the old time I was stuck at entering the world in 50%.
Gameplay wise we only still have the single player lot debug available, which you can access from the login screen via a button at the top left.
 
Don't reinstall TSO, just PD. The manifest error has existed for a long time, but I don't know how the patcher works so I can't fix it right now.
 
Remember that to run the game objects we have to implement the entire SimAntics VM, so when something goes wrong it will usually go hilariously wrong. The way sitting works is surprisingly complicated as it takes into account a lot of different variables- the sim main interaction actually has a special branch to handle sims sitting while idle. I'm not sure what it's crashing on right now, but it's probably something to do with routing.
 
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