Version 0.1.24

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My game crashed so... :/ But the game may not have recognized my client crashing and going offline, this is why I don't like the Server Protocol that's being used right now, I just wish it could follow TSO's line of logic, it's much more secure i guess :/
 
I mean the colon crashes the game sorry :p Anyway, why does that happen? It should send you an IM with a sound playing whenever you get a message back?
The colon did not crash the game, the issue I mentioned did.
 
It worked!
Is there any way i can adjust the screen resolution?
Can i click on any lots yet or is it yet to be implented?
 
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whose character is PD Three?

And did I type all those messages or was it bug that all names were shown as Current User?



I think I was the guy who sended Hi
 
Current User means you, but it needs to be colour coded for who's who, and the names need to be correct. Current User must be changed to your username.
 
Current User means you, but it needs to be colour coded for who's who, and the names need to be correct. Current User must be changed to your username.
I know that Current User usually means me but i think I didn't type who are you, if I was the guy who sended all those messages then why did my game crash after trying to send fourth message?
 
Another note: If ANYONE disconnects from the map view, their name should disappear from the drop down menu, any IMs to be removed, etc.
 
Another note: If ANYONE disconnects from the map view, their name should disappear from the drop down menu, any IMs to be removed, etc.
It does disappear only if you crash it wont, but then you must open city view with another character to make it offline.
 
Blayer, these are all incredibly obvious things. What's more important are existing system bug reports, ideally with suggested cause found by going through the source execution with breakpoints. Not new features like "the background here shouldn't be blue" etc.
 
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