What are the video renderers supported by FreeSO?

Howdy!

Well, while FreeSO works on my computer without any errors (and works smoothly), when I try to install on an older (very old... it has a Nvidia FX 5500... which is... "old") computer, the game freezes on startup (which, I assume, is using OpenGL), when I start it with the "-dx11" command argument, it starts, goes to the Sim selection screen and crashes after clicking on "Accept Sim"... I think that happens because the video card is old and doesn't support OpenGL and DirectX 11 correctly.

So... what are the video renderers supported by FreeSO? Or it only supports DirectX 11 and OpenGL? (I think it doesn't have a software renderer, right? or a DirectX 9 renderer... yes, I already updated the drivers)

If needed, I can share the error it shows after clicking on "Accept Sim" when using DirectX 11.
 
The older computer does not support "Multiple Render Target" rendering or the "single" (floating point) surface format, both of which are used for city shadows and for the in-game depth buffer. There is currently no workaround, and programming one would take a while.
 
The older computer does not support "Multiple Render Target" rendering or the "single" (floating point) surface format, both of which are used for city shadows and for the in-game depth buffer. There is currently no workaround, and programming one would take a while.
brb throwing that old PC in the trash.

(At least I don't use that old PC anymore, only my brother uses it, and I don't know how he didn't already break the entire PC, because that PC is horrible (it only has 2GB of RAM))
 
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