And some computers don't support DirectX 9, like mine.Afr0 said:We are working collaboratively, sort of. So far, the workload has been as such: Fatbag researches the fileformats and implements readers for them in C++, and I implement readers in C#.
Fatbag insists on using OpenGL and C++ for NIOTSO, and I already told him I won't do that because it'll take too long.
Roughly speaking, any project developed in C++ (with the same amount of developers) will take 20% longer to finish than the equivalent project in C#.
An open-source OS compatible with BeOS. Really interesting project. (oops, offtop)xezno said:Wots haiku is?
where there is no Mono yet and it would take ages and lots of effort to port it entirely.